^ One of the things I love about VII is how the camera pulls way back in certain screens to give you a sense of scale. Things like Mt. Nibel, Gaea's Cliffs, or the Northern Crater really do a great job visually presenting the idea that Cloud and crew are very, very small on the planet. In a game that involves a literal circle of life, a Lovecraftian alien from some unknown corner of the cosmos, and a meteor hanging oppressively in the sky, I'm willing to bet that the directors and artists really knew what this story was about and went to every length to impress it upon the player.