Ok, now those kinds of things I can get behind. But honestly I think that's a very niche market, whereas the public is aware of the Wii, PS3, and 360 and it's easy to navigate and use their same multimedia functions. Not to mention they're more reliable, less prone to issues, with more accessible interfaces.Originally Posted by Vivi22
Originally Posted by Vivi22
I think you're confusing the scope of this thread. We're not talking about Trion Worlds and CCP. We're talking about Rovio, Funzio, and the hordes of wanna-bes and imitators that outnumber them 10,000:1. If your definition of a real indie developer is one who's making money then I think we got some problems here. And yes, Vivi, a lot of talent from the big pubs are going independent, but a lot of those companies are facing just as harsh economic times, laying off employees and closing their doors.Originally Posted by Rostum
(^ from steam thread)Originally Posted by Vivi22
After these comments I think it's safe to say we're actually in agreeance here: dedicated gaming handhelds are not going away, but smartphones and tablets have tremendously undercut their access to the casual market. But they're not going to stop that 100 million+ demographic who really wants to play substantive, real, experiences. Not with touch inputs. Which brings me to this:Originally Posted by Rostum
I've seen a lot of Cut the Rope. I've heard a lot about Cut the Rope. BUT HELLLLLLLLLLLLLLLLLLLLL NO I haven't played cut the rope. Why would I? I already have 28 addicting puzzle games on New Super Mario Bros. for the DS and I wouldn't be surprised if each and every one of them control a lot better with the stylus.Originally Posted by Rostum
And no, not everything needs to be a 60+ hour AAA online experience. But I know another title you can pick up and play for five minutes, or an hour. Valkyria Chronicles II is a 60+ hour, maybe AA experience with competitive and co-op multiplayer modes, music by one of the best composers in gaming, and an ending that will probably get you choked up. And it's only the PSP. How could smartphones ever hope to have a shot at taking the 70+ million people who bought one? (Ok, that's an exaggeration, I'm sure a lot of them have actually moved over, but you see my point.)
edit: that 5 minute experience actually applies to ALL my handheld games. These things have sleep mode! The PSP even saves your game if the battery dies. I play Dragon Quest or Pokemon for a few minutes on my shuttle back and forth from school. Sometimes I check my Facebook or gaming news instead. I like my smart phone a lot actually, it's just a bottom of the barrel option for gaming.




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