Quote Originally Posted by Bolivar View Post
And if those things you think these games lack are feelings of isolation, fear, and a desperate need to gather resources to survive, I'd be hard pressed to name an alleged Zombie game that doesn't have those things.
Funny, because I really can't think of many that have ever pulled off any of those things. Most games with zombies these days have simply become action games where they rarely try and impart any sense of fear, require resource management to survive, or pull off the sense of isolation. They can still be great games mind you. The L4D series is utterly brilliant. But that's not because it makes the most of the zombie formula (though they actually try harder than other games if you stop shooting hordes long enough to look around at the little details they add to the world).

I thought you were into older RTS games? If you're familiar with the genre (THEY'RE NOT STRATEGY GAMES BECAUSE THEY COULD BE DOING SO MUCH MORE WITH THE SETTING!!! (j/k)) then you might not find them as impressive. But C&C is my favorite RTS series. Generals was the only one after the departure of the original developers, Westwood (now Petroglyph - check out End of Nations(no excuse not to, I linked it for ya )) to maintain the superb quailty of the older games, and arguably surpass it.
I am into strategy games quite a bit. I think the reason I missed out on it was that I got into strategy games around when Starcraft and Alpha Centauri came out, and I really didn't play a whole lot more than those for a while, because, well, they were Starcraft and Alpha Centauri. It's hard not to sink years into those games. I had always heard a lot about C&C at the time, it just never really worked out that I got one, in part because I wasn't sure where to start with the series to be honest.

I don't care for Bioware much myself, but that's due to a creative choice, I'm just not interested in their flavor of game. But I do recognize and respect the care they bring to their titles so I'm happy about this.
Not to spit on your hopes or anything, but that was kind of my point. This isn't the main Bioware dev team. This is a completely separate dev team that just got renamed to capitalize on the Bioware name. One would certainly hope they would put a lot of care into their game as Bioware does (even if I've never liked a Bioware game), but I hope for that with every game developer. But since we literally know nothing about who is working at this new developer, it's hard to say if they'll pull it off.