Really, when's the last time we wasted a turn using "Silence" or "Poison."?
Osmose in FFIV is useless. Drain isn't ever worth the mana either.
Really, when's the last time we wasted a turn using "Silence" or "Poison."?
Osmose in FFIV is useless. Drain isn't ever worth the mana either.
Status ailments are only useful in FFVIII. And even then they don't work if you cast them.
Quake and earth element in every FF and any game (except Reishiki/onimusha).
smurfing Mini
i don't read stickies since there's too muchposting
Did you mean FFVI? I found Osmose ('Psych') to be a useful way for Rydia to gain back MP in order to continuously cast her most powerful attacks. Most enemies in FFIV have MP and you can generally get the cost of Leviathan back in 1-2 rounds. 1-2 Osmoses +Levia is much better than three of her weak normal attacks.
Quake was a cheap attack all spell in FFIV that I used on occasion.
Mini was useful in one FF game. You had to use it to proceed.
I have never used Pig once in FFIV other than to mess around. Why did Pig status even exist? Toad was slightly more useful since there were those witches in the Sylph cave that would always Toad you.
Rasp is probably the most useless spell ever, though. I'm not even sure what it actually did.
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I will have to go for Merton from final fantasy six. Why would I want to cast a spell that can kill me and the enemy I am fighting? I never understood why they came up with a spell like that.
four fire shields and you negate all the damage...it is too much work tho'
and no! what are you Osmosing that it gives back more than one MP? It always topped me off in FFVI.
Osmose in FFVI is incredibly useful; it pretty much makes ethers and tents unnecessary. I don't think there's a single point in the game after you learn the spell where you can't recover enough MP from monsters using it to make other methods of recovering MP vastly more expensive than they're worth. I never tried it in FFIV mostly because I didn't know what it did when I played the game. (I was a smurfing n00b ok).
I'd say Death is pretty useless because most of the monsters you would want to use it on are immune. Except in FFVI where you can use the Vanish trick, but most of the bosses in that game are so smurfing easy that really, what's the point.
In FF IV Slow was smurfing awesome.
Poison is pretty much useless in ever game, except for making XIII's boss fight ridiculously easier.
Metron (Or whatever the hit all spell in VI was, that you learn from Crusader) was pretty trout considering you had Ultima probably before getting Crusader.
I always found it entertaining that spells like the ones mentioned in this thread rarely never worked, but the X-Zone/Vanish trick was considered a glitch.
Because I considered it making up for all the times the other games gave us useless spells.
I'm really all about poisoning. It had it's uses in FFVII. Bio3 could be pretty devastating.