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What an awesome debate! 
First, I'm going to support The Man in that Final Fantasy VI does have deep customization, both in the short term and in the long term. Short-term: each character has access to multiple weapon and armor classes not to mention two accessories. When you compile FFVI's long inventory of equipment with meaningful stat and ability modifiers, that is quite a monster of customization you have there.Long-term: we have Espers, who not only teach you permanent spells, but grant a permanent stat boost upon levelling. That also allows your characters to look radically different at the end of the game depending on what you've done each playthrough.
But now I gotta step up to The Man... First of all, I'm confused, is DQ "not even close" as you said in the beginning or does it "come close to rivalling FFVI" as you said in the end? And while you acknowledge that DQV had a wider scope in its story, the only way you really dismiss it is by saying FFVI had better world building because each town had someone tangibly important to the plot. Really? A LOT OF RPGs have meaningful characters in each town much in the same way. The founder of the Final Fantasy series had the Elf Prince, Dr. Unne, the Council of Maegi, the Mermaid side stories. The Shining Force games did this. Final Fantasy XII had ensemble casts within each town that were totally distinct with their own history and were already in the midst of a compelling and longstanding struggle before the main game even begins, much less by the time the party shows up. So really, this is a very subjective aspect very small compared to the size of this debate, when just because FFVI's world-building attempts worked well for you doesn't stop any of us from naming half a dozen titles off the top of our heads that had far, far better world building than Final Fantasy VI.
Wolf - are you smurfing kidding me? Picking two vastly different kinds of scenes which serve fundamentally different purposes in the story and putting them together as if they're representative of either game's storytelling? Or taking pictures from Matsuno's SNES games and absolutely ignoring the fact that they are completely different games and instead saying that it must be because of Final Fantasy VI? Can you in any remote way even begin to elaborate on how these examples have any substance at all in explaining the impact of Final Fantasy VI?
That's a rhetorical question, because we both know you can't.
Last edited by Bolivar; 10-19-2012 at 10:28 PM.
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