Quote Originally Posted by Wolf Kanno View Post
I've also begun to play some of the MGS games with a strict "no tranquilizer/low kill" rule set where I try to get through the game without killing anyone that I don't have to but not use the game breaking tranquilizer gun. You get more creative this way and I feel you start to really utilize the intricacies of the games engine to get results.
You know, when I got hardcore into MGS playthroughs and going for 0 kill/0 alert games, I really began to question why they put the Tranquilizer Gun in the game, and I really can't understand why they did.