I find every Rockstar game since Vice City terrible because of the ridiculous one-man-army-but-we-will-hold-your-hand-the-whole-time gameplay. Red Dead takes the cake in this, garbage.

Japan is still more progressive in game design than Western developers are.

Gaming is all about evoking emotion made possible by interacting with the environment. A lot of AAA titles fail to be games because they restrict or guide the interaction part too much.

The Uncharted series is ridiculously guilty of this and are therefore I find them really titty games and won't play them even if I'd get paid to do so.