Quote Originally Posted by Goldenboko View Post
Quote Originally Posted by Jiro View Post
The thing I am most interested to find out is if there is actual "free running" mechanics similar to Assassin's Creed or if it is merely context sensitive actions like we saw in the two previous games. It's flashy, sure, but it's almost the same as having a completely flat world.
If done correctly it can be used to hide areas and make secrets in the game. If done correctly.
Why would you hide in a game that probably that use random encounters.