Thanks for the compliments, everyone. FYI, I expect this series to last maybe 3 more articles (subject to change), and I'll be trying to get them out every two weeks until it's over.
This is something I thought of, actually. There's nothing definite planned yet, and I still have a couple of months of this series to get through, but it's a consideration. I'll see how I feel after this series is over.
I'm a little confused by this criticism, as I have not yet mentioned anything that could be considered a contrary point. Regardless, most of the games I will discuss in this series came out in the '90s and 2000s. Those were not entirely different times. Sexism from 10-20 years ago may be a little more excusable but it is certainly not entirely forgivable and immune from criticism. Additionally, the main point of this article is not to hammer on the games for being sexist, but to make people more aware of sexist portrays of women -- recognition of sexism in those games, rather than just a critique of the games in question.
This is a subject I'm personally very interested in, but I'm trying to keep the rest of this series FF-centric -- explaining how some of the female characters fit into stereotypes/gender roles, but not really delving into the issue of cultural vs. genetics regarding these roles and differences between the sexes (which is worthy of its own series somewhere). My own long-held position is that gender roles and gender-oriented personality stereotypes are largely cultural inventions. This has been supported by modern cultural shifts, where more women are being raised to be independent and encouraged to pursue previously male-dominated careers, and more and more women are doing exactly that.You also did not touch on what is culturally influenced and was is innate- will this be mentioned at all?
An analysis/criticism of Japanese culture could be an entirely different series in its own right. I'm trying to make this a bit manageable length; the only concession I gave myself was this introduction, to try to rebut some more common counterarguments when accusations of sexism in media are brought up (plus I wanted the excuse to use the awesome comics). The main point of this article is recognition of sexism and why it's sexist, not an analysis on why a Japanese company included it in its games. This is equally relevant to Western societies as well, where some similar sexist prejudices are commonly held. The FF series, for example, has been widely played in Western societies, and I would say most people do not even realize how sexist some of the female portrayals are, and even if they did, likely did not consider it anything bad or worth criticizing. That sort of thinking is what I'm trying to address.