hold on i'm sending you a mognet
Pathfinder
Dungeons & Dragons 3.5
Either Works
Well, I would like your guy's input/advice, but I do also kind of want to figure this out myself somewhat.
How about this:
Str: 15
Dex: 15
Con: 11
Int: 10
Wis: 10
Cha: 16
And then, where should I put my +2? I could use them to boost my Charisma back to the natural max (although 20 would have been much prettier), but it might serve better to be a little well rounded.
My friend Delzethin is currently running a GoFundMe account to pay for some extended medical troubles he's had. He's had chronic issues and lifetime troubles that have really crippled his career opportunities, and he's trying to get enough funding to get back to a stable medical situation. If you like his content, please support his GoFundMe, or even just contribute to his Patreon.
He can really use a hand with this, and any support you can offer is appreciated.
A +2 to Strength or Con could make you an able fighter, which would be swell.
But it's your decision.
Also, here are the basics of my character.
A quick note to those newer players, don't try to base your stats off mine. There was a lot of finagling to get these numbers, especially as a small sized creature. ;P
The number crunch
Race: Assaimar
Class: Barbarian (Titan Mauler)
HP: 15
AC: 18
Fort: 4
Ref: 2
Will: 1
Str: (20)
Con: (14)
Dex: (14)
Wis: (12)
Int: (12)
Cha: (10)
Feats:
Power Attack
Skills:
Survival (1 + 1 + 3) 4
Perception (1 + 1 + 3) 4
Climb (1 + 5 + 3) 9
Swim (1 + 5 + 3) 9
Athletics (1 + 2 + 3) 5
Traits:
Attacks:
Power Attack Scimitar: +5, 1d6 + 10
Scimitar: +6, 1d6 + 7
Rage Power Attack Scimitar: + 7, 1d6 + 14
Rage Scimitar: + 8, 1d6 + 10
Edit: Well, AC is not entirely accurate. Technically it's a 17, but 18 when in Melee with a creature Medium size or higher.
Last edited by NeoCracker; 01-16-2013 at 02:43 AM.
My friend Delzethin is currently running a GoFundMe account to pay for some extended medical troubles he's had. He's had chronic issues and lifetime troubles that have really crippled his career opportunities, and he's trying to get enough funding to get back to a stable medical situation. If you like his content, please support his GoFundMe, or even just contribute to his Patreon.
He can really use a hand with this, and any support you can offer is appreciated.
Thats exactly the reason I said the new players shouldn't examine it, as it will make no sense. ;P
Asking me not to analyze stat numbers is probably futile. But it's not my character, so I won't obsess over it too much.![]()
My friend Delzethin is currently running a GoFundMe account to pay for some extended medical troubles he's had. He's had chronic issues and lifetime troubles that have really crippled his career opportunities, and he's trying to get enough funding to get back to a stable medical situation. If you like his content, please support his GoFundMe, or even just contribute to his Patreon.
He can really use a hand with this, and any support you can offer is appreciated.
Analize away then, especially since by technicality, the numbers I have listed aren't entirely accurate anyway. XD
I can't wait to see you roleplay Neo!!! HAhahahahahahaaasimars are more inclined toward acts of kindness rather than evil
Ok, never saying that sentence again.
So, let's see.
Character Sheet So Far
Human Arcane Duelist (Level 1)
Str: 15
Dex: 17
Con: 11
Wis: 10
Int: 10
Cha: 16
Fortitude Save: +0 (Ouchies)
Reflex Save: +5 (Much better)
Will Save: +2 (Meh)
CMB: +2
CMD: +15
Skills (8 Ranks, 6 from Bard, 1 from Human, 1 from Favored Class)
-Perform (Sing)
-Bluff
-Intimidate
-Diplomacy
-Use Magical Device (WHY is this Charisma based?)
-Sleight of Hand
-Knowledge: Dungeoneering (I think it's probably the most useful for monster IDing, but correct me if I'm wrong)
-Perception
Feats (1 for First Level, 1 for Human)
-Deft Hands
-Dodge
-Arcane Strike (Bonus Feat for Arcane Duelist)
How does that sound so far? Any advice or especially criticism?
Also, I heard that skill ranks also adjust based on attributes (and of course Deft Hands). If so, what would actually be my effective ranks in each of those?
My friend Delzethin is currently running a GoFundMe account to pay for some extended medical troubles he's had. He's had chronic issues and lifetime troubles that have really crippled his career opportunities, and he's trying to get enough funding to get back to a stable medical situation. If you like his content, please support his GoFundMe, or even just contribute to his Patreon.
He can really use a hand with this, and any support you can offer is appreciated.
Looks like a keeper Skyblade.
Perform (song) 7 = 1 (Rank) + 3 (from CHA) + 3 (Class Skill) Bluff 7 = 1 (Rank) + 3 (from CHA) + 3 (Class Skill) Intimidate 7 = 1 (Rank) + 3 (from CHA) + 3 (Class Skill) Diplomacy 7 = 1 (Rank) + 3 (from CHA) + 3 (Class Skill) Use Magic Device 4 = 1 (Rank) + 0 (from INT) + 3 (Class Skill) Sleight of Hand Kn. Dungeoneering 4 = 1 (Rank) + 0 (from INT) + 3 (Class Skill) Perception 4 = 1 (Rank) + 0 (from WIS) + 3 (Class Skill)
Last edited by chionos; 01-16-2013 at 05:15 AM.
Skill rank max is always equal to your level
you get a +3 for each class skill that you put a rank into
each skill also gets a bonus equal to the ability mod tied to it (if you have an INT of 15, that's a +2 mod, and so you get a +2 to all knowledge skills you have ranks in)
It looks pretty good.
For more on skills and their related attribute scores, as well as basically anything else you might have a question about, this site will be a massive help:
Skills - Pathfinder_OGC
I'm feelin it too. Really strong across the board for what you want from a bard with Perform (I think sing is perfect), Bluff, Intimidate and Diplomacy. Great Sleight of Hand when you need it. Arcane Duelist should be a fun Archetype to play with. What's the overall AC?
You can get really creative with Dungeoneering if your GM allows it. Like which way would likely be the exit, or how to cave in the ceiling to trap any pursuers behind us (natural 1 to cave it in on us and we all die)