Quote Originally Posted by theundeadhero View Post
The reason is money. It costs less.
This.

This is also why manual-less games tend to have a manual in game now.

It sucks - but well the quality of manuals has been going down hill for years now as it is and most were just "hey this is what the buttons are, this is how you use your console, this is who to contact if the game doesn't work, glhf." Some of the in-game ones are actually incredibly detailed these days.

But yup I do miss the old 16/32 bit days and PC games of that era too where the manual would contain so much lore and stuff - good times.