There's a bunch of reason's that I didn't like this game.
Total linearity. You can't even wander off to go back to see the pretty crystal cave again.
I guess it makes sense because of the story, but it still sucks.
The combat isn't engaging at all. At the very begining you've pretty much mastered it.
Click attack to make things die. If they won't die, switch to magic. If you get hit, switch to healing. The end.
We don't get our first sidequest till nearly the end of the game.
The sidequests are all awful.
There is ZERO npc interaction, for the first time in a ff game. Just think of how much ff12 and 10 had. You could talk to nearly everyone.
The game tried to ship Lightning and Hope. Do not want.
It didn't feel like a ff game, I think they should have released it as a new IP.