What is an 'acceptable' amount of time for a non-open world action game I wonder? 8-10 hours seems pretty reasonable. Games should not be evaluated based on how much time you sink into it, they should be evaluated based on the overall experience.

Now the concerns about the game being too much QTE and cutscenes is concerning. $60 is a lot to pay for an interactive movie. But, the great thing about free markets is that if there's no demand, the price will drop. I'll probably give it a try once that happens.