
Originally Posted by
Ayen
Yesterday while I was playing XIII my brother was also playing a demo of Lightning Returns and we got to talking about the Battle System, and it honestly doesn't sound like they changed much. Only difference he noted was that you could slow things down to get more hits. The rest was more or less the same, and he found it off-putting 'cause it looks irritating, which it is.
Now, this I don't quite get. The
Lightning Returns battle system seemed markedly different to the battle system in XIII and XIII-2 to me. Auto-battle is completely gone, only one playable character, three command sets with four commands each - which you assign to each command set - to switch between which have independent ATB gauges, no more class system... How is it the same?