Well ?
i like that willem shaekspaer wrote it
cause when i play it i shaek my spear if u know what i mean
To me FFXII looks like the Game of Thrones of Final Fantasy. Loved the political machinations, most of the themes it tackles (war, honor, revenge, betrayal, duty and so on). Amazing world and gameplay. Great story and characters.
(SPOILER)Ashe
FF games played so far: FFIV; FFVI; FFVII; FFX; FFX-2; FFXII; FFTA; FFXIII Trilogy
Currently playing: Kingdom Hearts Re: Chain of Memories (PS3)
Favourite FF games: FFVI; FFXII
It goes great with French versions of classic animated films from the 90s?
True beauty exists in things that last only for a moment.
Current Mood: And it's been a long December and there's reason to believe. Maybe this year will be better than the last. I can't remember all the times I tried to tell myself. To hold on to these moments as they pass...
Complex political intrigue, layered characters, and fun gameplay are all well and good, guys, but I think we're losing track of what really matters.
(SPOILER)
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bunny butt
For a game so far from its roots, and so deep in the series, to have real legitimate drama, while the biggest names in the series both before and after had ridiculous plots, with unbelievable and unrelatable characters, hinged on the worst cases of melodrama in the genre, it definitely stands out in both the series, and the genre itself for its time and what it brought to the table
How can anyone say this plot isn't just as ridiculous?
Anyway, I think it's the setting up the Gambit board as unpopular as that is and how nerfed it's going to be. My favorite part of RPGs is doing everything to the point where I'm a God. I want to walk into battles and put my controller down like "Come at me, bro".
Final Fantasies defeated
Playing
I, II, III, IV, IVAY, V, VI, VII, VIIDoC, VIICC , VIII, Tactics, TA, TA2, IX, X, X-2, XI, XII, XII:RW, XIII, XIII-2, XIII:LR, XIV, Type-0, XV
FavoriteToLeastFavorite : VII>X>Tactics>IX>IV>VIII>XV>VI>XII>X-2>XIII>TA2>V>XIII-2>III>I>LR:FFXIII>II
Huh, could've sworn I posted in this. Well anyway, When I think of FFXII, I think of the gameplay, the story, and the environment, in that order.
I really loved the gameplay. Yes there's a few weird quirks to it - what is the actual point of measures and hand-bombs? - but overall I really loved how you could really specialise characters. I mean sure by endgame everyone knew everything and the best combination is just spamming physicals; offensive magic does get relegated harshly in this game. But that's besides the point. For the majority of the game, the gameplay was very impressive and made me think about which licence to get for each character. Even better, the remaster will make the specialisation element a mandatory requirement, and magic will be better now that you don't have to patiently queue up for the last spell to end.
The story is understated yet deeply moving in places. I will say I wish the story could be refined and improved upon. A few characters barely get a look in. I really wanted to see more Drace, and I wish Penelo had more of an impact to the story than either kidnap victim or marriage material. But honestly, what we have is compelling in its own right and was a mature game. I liked the Star Wars-esque feel, with the 'Resistance' and the Empire, yet the mature plot also manages to fold more fantastical magic and prophecy into it, which mostly works. The Occuria were kinda just there to say 'surprise!'. But there were good plot twists, like the major plot twist at the end of the prologue that I didn't really figure out until we met Basch.
The environment was good as well. Lots of various locales. I hated The Great Crystal, which was an absolute mess to navigate, but it was definitely pretty. All the locations were, with maybe the exceptions of the Sandseas for being so long, and the Garamsythe Waterway for being another maze. Other than that they were amazing.
I'm so looking forward to FFXII: TZA though, where they can iron out just a few things and improve the gameplay even further.