That is more or less what I was thinking. Dragging out the battles for more flash - which is cool, to an extent - but overstaying its welcome could be a difficult thing to balance. The battles should not be longer than Crisis Core's or Dirge of Cerberus' and that one seemed to be. Maybe every battle has a good length fitting itself. I cannot imagine fighting Palmer for 10 minutes. if he is even a playable boss battle in one of the remake installments. Or fighting the Turks for so long.
And while the voice actor is not all that bad this will be so the Japanese voice over for me without George Newbern. But I need that for the actual story anyway so fine by me.




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