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JAC92
09-25-2009, 01:38 PM
does anyone know if the empty crate at the bottom of the ladder in the corel prison have any significance in the game ?

VeloZer0
09-25-2009, 02:17 PM
I always wonder about that.

Flying Mullet
09-25-2009, 02:37 PM
It's used to revive Aeris.

Mirage
09-25-2009, 02:45 PM
It's a prison, it's full of thieves, thieves steal stuff.

Vermachtnis
09-25-2009, 06:32 PM
Gilgamesh took it.

leader of mortals
09-25-2009, 08:30 PM
Gilgamesh took it.

Yes, what you have to do is open the crate, then find the note written by Enkidu(because squeenix is stupid and just decided that since the names go together, they could use it). Then you have to go through the game, and after you get the Highwind, go talk to the dude and give him Mythril(so don't get Great Gospel), then as you give it to him, you confront him about the note(the note says something about Gilgamesh wanting to make his own super weapon, and needing Mythril). The dude will reveal that he is Gilgamesh, and he will fight you. He is very, very weak, with only 1500 HP. Then, he picks up an ax, chops down a tree, and calls for Humbaba. Then it's game over, and your data is instantly erased. Now, if you did get Great Gospel, Humbaba will already be there, and the game will be saved, and every time you load the game, you will activate a cutscene, making you lose instantly.

If you actually believe me enough to try it, then I hope it happens to you.

Melissaur
09-25-2009, 11:46 PM
ummm I just tried this and I didn't lose my game memory, but I did forget how to tie my shoes...

seiferalmasy2
09-25-2009, 11:55 PM
It is like all other things. They did not have time to finish the game totally or simply took things out and forgot to remove it.

There is no significance with the Box at Corel (Correll), there is no significance with the locked box in kalm. There is no significance with the cave with the reed ladder (Forgotten capital?)

It is just simple. Some things were taken out and not removed or simply not enough time to finish. The 1/35 soldier (1:35 Shinra Soldier) was supposed to be a side quest with 12 scattered around, but they only managed 2 and left the item in.

I have not verified if 1:35 actually makes you get free soldiers at fort condor, but I will be asking someone to place the side quest back into the PC game

There was also a side quest involving letters at Kalm.

MJN SEIFER
09-29-2009, 12:02 PM
There is a rumor of a hidden enemy named "Test 0" which could only be fought at that area. If you believe everything you read, it is supposed to have tons of HP, but is not a threat as it does nothing all battle, so the only problem is it takes a lot of time to kill, but if you do you suposedly get masses of EXP and AP.

There is a chance that Test 0 was a "Monster in a Box" type battle, even though I don't think FFVII had any battles like this, but it would fit in perfectly if it was true.

Kawaii Ryűkishi
09-29-2009, 12:23 PM
Test 0 is very real (http://www.youtube.com/watch?v=bxYBDikspc4), but it only exists in the original Japanese version of the game. It's basically a remnant of the debugging and balancing process (as are most "cheat codes" in old games). But even though you find it at the bottom of the prison well (yet its in-battle scenery is a forest, oddly enough), it's not a monster-in-a-box type.

Since it's in the same location, the chest could also have been something that was used to experiment with the game's programming. But for practical purposes, I think the "place is full of thieves" excuse works well.

seiferalmasy2
09-29-2009, 04:05 PM
Doesn't test 0 appear in PSX debug menu?

It is still present (the pyramid and its AI) in the game file, I have checked. And I have fought the pyramid.

Kawaii Ryűkishi
09-29-2009, 11:21 PM
They're similar, but I don't think the pyramids beg you for mercy as you wail away on them.

malkyah
10-02-2009, 07:27 AM
That box is meant for decoration purposes, it's irrelevant otherwise.