View Full Version : Success rate of spells. @_@
Alexander
01-17-2006, 05:44 PM
Well, since I am doing the Lv1 Ozma challenge @_@ I'd like to know the success formulas of Stop, Break, and just about everything that is chance-based o_o;
I want to know this mainly because I don't really know if Focus affects the success rate of Stop.
SeeDRankLou
01-17-2006, 05:55 PM
I don't know that Focus enhances success rate. The only thing that for sure does that is your Spirit stat. Raise your Spirit and your status spells will work better. I don't know how much better, but better. But someone who has done this challenge might know if Focus affects success rates.
focus increases spell power
raskerino
01-17-2006, 07:34 PM
focus is the best thing ever, generally two or so focuses will change the percentage from very low to survivable.
RaidenWeb17
01-17-2006, 11:28 PM
Soft Reset has a great guide on damage formulas and percentages on www.gamefaqs.com
Alexander
01-18-2006, 12:10 PM
The first thing I've done is look that guide. And even though it is marvelous and all, it has damage formulas only; no hit formulas.
chronic_Maniac
01-18-2006, 05:36 PM
Somebody don't think you can do it. :)
That somebody is me!!
nik0tine
01-18-2006, 10:46 PM
Somebody don't think you can do it. :)
That somebody is me!!
http://forums.eyesonff.com/showthread.php?t=75168
RaidenWeb17
01-18-2006, 11:08 PM
The first thing I've done is look that guide. And even though it is marvelous and all, it has damage formulas only; no hit formulas.
Oh oops sorry then
SoftReset
01-19-2006, 06:33 AM
The first thing I've done is look that guide. And even though it is marvelous and all, it has damage formulas only; no hit formulas.
I don't know how to figure those out. Damage equations are simple enough. I'm sure the equations used by the game are different than what I've written, it's obvious because of the random factor, but they work in telling you how much damage can be caused based on stats and such. In that they're accurate.
Success rates and formulae though, those would require skills that I don't have and probably never will. Hopefully someone will come along with some programming skills and put my guide out of business, but it doesn't seem likely any time soon.
From my observations I know all status spells have a single byte related to success or failure, but exactly how I don't know. Stop and Break have a success byte value of 40. The target's Magic Evade along with the Spirit and Level of the caster seem like the most important things.
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