View Full Version : ultimate gambit
daiyu
11-19-2006, 02:07 AM
What is the best gambit formula people have come up with for general battles: i.e. ones in which there is no anticipated vulnerability to a particular element/magic.
Timerk
11-19-2006, 03:02 AM
My basic set up for my healers is Raise>Curage>Esuna>Cura>Cure>Attack Leaders Target. For everyone else it is basically Raise>Cure>Attack Leaders Target.
If I need to make boss specific adjustments, I do, but that is for general grinding up there. It can be rather mana draining for your healers, so you might want to wait until you get three Mist Charges before you make your gambits so heal-heavy. Esuna can be hard on your MP, but with three Mist Charges its not that big of a deal.
Ally: HP drop below 50% > Curaga
Ally: KO > Phoenix Down
Self: MP drop below 10% > Charge
Foe: Flying > Bio
Foe: HP Critical > Attack
Foe: Highest Max HP > Attack
Foe: Nearest Visible > Attack
Foe: Party Leader's Target > Attack
Kawaii Ryűkishi
11-19-2006, 07:40 AM
1. Ally:HP<50% >> Curaja
2. Ally:status=KO >> Arise
3. Ally:status=Disease >> Cleanse
4. Ally:status=Confuse >> Esuna
5. Ally:status=Sleep >> Esuna
6. Ally:status=Blind >> Blindna
7. Ally:status=Slow >> Haste
8. Ally:status=Silence >> Vox
9. Ally:status=Sap >> Regen
10. Foe:party leader's target >> Attack
11. Foe:nearest visible >> Attack
The twelfth slot is Self >> Hastega for my leader character and Self >> Libra for one of the other two. The third character has an empty slot. Sometimes I'll give him Self >> Protectga or Shellga, but usually I don't worry about it.
Enemies in this game absolutely love to riddle your party in myriad status effects. Near the end of the game in particular, you should be more worried about being done in by Confuse or Disease or Silence than simply being beaten to death. I think the only effects for which I haven't accounted are Poison and Petrify, and those are rare and non-threatening enough that I don't mind removing them manually.
All instances of Esuna, Blindna, and Vox would ideally be replaced with Esunaga, just to be on the safe side, but the MP loss would be too great to afford.
^Disable, Stop and Immobilize
Kawaii Ryűkishi
11-19-2006, 07:56 AM
Ah, yes. Those, too, are rare enough.
skillzboy4
11-19-2006, 09:06 AM
i just put any > remedy for mine.. i just buy 99x remedt and refill when im almost done. THese monsters love add more than 1 status effect at the same time.
Nominus Experse
11-19-2006, 09:33 PM
It may be more prudent to simply use Remedies since using items is quicker.
However, there comes the cost of buying 99 Remedies... And unlike MP, once out, you may be out for a while.
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