Personally for me it was Final Fantasy III on psp and I've just started Final Fantasy IV and I've been told it's pretty damn hard. Which one was hardest for you?
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Personally for me it was Final Fantasy III on psp and I've just started Final Fantasy IV and I've been told it's pretty damn hard. Which one was hardest for you?
The first one. It's the kind of game where if you don't grind you won't get anywhere. Like most RPGs back then.
These are the hardest of the main FF games I've played:
IV - I had A LOT of difficulty with Final Fantasy IV on Playstation my first time around.
V - I was fine until endgame when it kicked my butt so hard I still feel the pain.
I - The first game is painful. Even after the required hours of grinding, the game still has many cheap enemies (Ice Cave). Also, spells are almost useless so mages slow me down in the game. Luckily they fixed the mage problem afterward and made them useful in future games.
If we're counting spin-offs:
Dirge of Cerberus - I was never good at shooters. Or action games in general. I like them, but I'm terrible.
Tactics - I don't think I've ever beat the first battle... Yeah. If we're counting all the FF games, this is the winner for me.
I
Tactics by faaaaaaaar. Main series, I would have to say I find the original (non-DS) IV the most difficult.
FFI if it's the original NES version that's buggy as hell.
In terms of just plain hard by design, FFIII (Famicom) and FFIV (Famicom/PS1) are probably the two most difficult due to the games designs and mechanics. FFV really streamlined the whole series more than I feel fans are aware of and later installments have been reducing difficulty to various levels for awhile now.
Yup, going to have to agree with the original FF1 here.
FFXI. Perhaps you think it doesn't count, but it's Final Fantasy and it's smurfing hard, so I say it counts. The game became much easier around the time of Abyssea, but before that, it was soul-crushingly hard. No quest UI, endless grinding (seriously, endless), annoying party requirements, lag (looking at you, dynamis), endgame bosses that don't give a flying smurf about how many hours it took you to farm the items necessary to make them appear or whether you have a real life or not, and insane endgame gear (relics weapons, etc.) collection requirements. And all of that was soooooo worth it.
Probably the original II or III, but I blame that more on archaic game design rather than the game being actually difficult.
IV DS. Way harder than I NES. All those random Death moves and bosses that can kill you in their first turn no matter if you have trained a bit or not with a good ATB bar and a bit of luck to defeat them in one round as your only chance. as Slow is npnsense if the starting attack already ia the one being able to ko you in one move. Yes, I mean you, Right Babil Unit.
This. If you update the mechanics to be more in line with modern mechanics (aka the remakes and ports) than I don't consider any of the FF games to be particularly difficult.
That's not a slight against FF, by the way. I don't really go into FF games looking for difficulty, I prefer to relax with them.
IV, either on the SNES or DS, is the hardest main numbered. I still had more difficulty with FF IV DS then Tactics however, though not by much.
Probably XII because I just couldn't wrap my head around the battle system as it was so different to the others. I didn't get very far at all.