-
KH2 Gameplay
Since the KH2 thread seems to have disintegrated into about 3000 different threads, each about tiny little things like "Ooh, this character is in the game too!", I find myself unable to find a proper thread to mention a couple things I just noticed in the last preview: Namely, some gameplay changes. The first link on
this page shows the trailer, or you can find it on the official KH2 page.
Anyway, I noticed that there is a combo counter in the upper right corner, though what purpose it will serve, I cannot say. I also noticed a limit gauge in the upper right. Is KH going to introduce Limit Breaks as well? (In addition to the Drive feature, the combo moves, etc...)
-
wow, i think kh2 is gonna b 250% longer than kh
-
I think, and this is just a guess so bare with me, but I think the combo counter might count how many hits you give during a combo.