Hey, it just doesn't do it for me. What can I say? I guess it's not a fair criticism when it's a matter of personal taste. But it is well-composed music, I'm trying to say. Just not as good as earlier entries, in my opinion.
Printable View
Because this is the exact opposite of reality. Tidus is a friendly, refreshing young man who is selfless, happy to help others, and throws himself with devotion into helping Yuna on her quest and Spira more generally. Zidane is a moron whose primary defining character moment is 'accidentally' grabbing Dagger's butt. He doesn't help people with any conviction, he just has this vague notion that it's a good thing. If he got it into his head that flaying people was the right idea he'd approach it with the same aplomb and total lack of depth or reflection.
I'm sorry to take this thread back to FFX territory but I just cannot wrap my head around this attitude towards Tidus. People act like he's Squall turned up to 11 when in actuality his issues with his dad are well-handled and don't come up with nearly the lack of prompting that people seem to think. Aside from being slow on the uptake at times, which is largely a device to ensure everything can be explained to the player anyway, not one of the things people list about him is actually true.
Do smurf off.Quote:
Originally Posted by Wolf Kanno
I love you too Milf. Tidus is one of the worst main protagonist in the series, just deal with it. :love:
Grading parental abuse and how people react to it is legit a troutty thing to do!
It would be if Tidus were a real person, but he's not; he's a character in a videogame.
I get the character of Tidus, what he is meant to represent, why he feels the way he does.
The thing that turns everyone off about Tidus is the voice actor. He just sucks donkey balls, Milf.
Donkey.
Balls.
EDIT: FWIW, I thought 10 was just kind of repetitive. Go to town. See Story. Clear Temple. Go to next town. Rinse & Repeat. Just kind of wore on me.
Jeez Milf, let's not get personal here. My issue here, if I may get a bit more personal and intimate, is that I honestly had a parent like Jecht, you know the type that punished you for getting Bs instead of As and verbally reprimended me for being lazy or wimpy, yet I honestly don't have some deep seated hatred for said parental figure. Of anything, I understand now (and Tidus does too in FFX) that my parents had my best interest at heart and simply parented me how they saw fit. I don't see it as abuse and I feel Jecht did more damage by disappearing than whatever he said to Tidus. The game makes it blatantly obvious that he loves Tidus, I mean he's recording his Jecht Spheres for Tidus, not his girlfried/baby-mama or his own collection, he's doing it for Tidus. So I find it unfathomable that Jecht's treatment of Tidus is pure malicious abuse, rather than a misguided father trying to make his son into a man the only way he knows how. Having lived it, I don't consider it abuse and I feel that Tidus' reaction is more him being overly melodramatic than actually being devastated by it.
As for Zidane... Zidane does tell you why he's nice and caring to people. As an orphan with no identity, he was taken in by the jkind Baku but rebelled and left to find his own place, only to come to realize that his true home is with the people who care about him cause that's the "true family". Zidane understand what it is liked to be alone and feel abandoned, so he does what he can to help people so they don't feel the way he used to. He pretty much tells you all this when he tells Garnet about his past. So no, I don't agree with your assessment that he's lacking in conviction, not like say Yuna, who spends the entire game going off to die cause people tell her she should follow after her father's footsteps. She spends most of the game trying to convince herself that she's doing this of her own choice, cause nothing like peer pressure to make you do life changing choices.
Except that Jecht's disappearance did scar Tidus, and the game plays that up too. His feelings that Jecht's disappearance killed his mother. His "life" in Zanarkand with no parents. An orphan who grows up constantly in the public eye, always compared to the looming shadow of his father.
A kid of seven or eight, whose father pushed, chastised, and drove him with such strength as Jecht possessed. And then his father vanishes, his mother follows shortly thereafter. At that age he's too young to really understand his father's intentions or expressions, he only sees the rough exterior. And then he's cast adrift in the world with no parents, nothing to shape his upbringing. And then he has the public. His father is the greatest blitzball player the city knows, and he suddenly vanished. Everyone looks to him, pressuring him, shaping him, chiding his mistakes, marking his successes up to being "Jecht's son".
Ten years of that would drive anyone to hate their father. Hate them for their treatment, hate them for what they had to endure because he left. And, most of all, what drives it from the beginning, and what the story brings it around to at the end, hatred for leaving. At the end, Tidus hates his dad, yet is happy to see him. Why? Because most of all, he hated being abandoned, he hated the loss. And they're together again.
I thought his feelings were powerful, well written, beautifully realistic, and led to some brilliant scenes, especially the tearful "I hate you" at the end.
I agree that being abandoned was really what set Tidus off, but it primarily focuses on the verbal abuse more than him leaving, especially since it was the closest thing to a legitimate abuse Jecht pulled off on him and disappearing wasn't even his fault. My issues with Tidus is that his trauma and how he turned out never matches up from what psychology has shown us.Most children with abandonment issues struggle with trust and interpersonal communication and Tidus is the exact opposite. He focuses on his bully of a father but somehow brushes off that his mother was a pretty rotten parent who cared more about Jecht than him. I feel FS has a better argument about Tidus' obsession with Jecht than trying to legitimize Tidus' personal trauma as being genuine angst instead of Tidus holding onto the memory of his father in his own misguided way. It still never helps that the scenes of Tidus thinking back on his father are mostly portrayed to me as being silly than empathizing. I never liked the "I hate you" moment it was just too cliche and it missed its impact for me, but I can say that about most of FFX's plot and cast.
You're doing it again you rat bastards. This is a FFIX thread. lol
Tidus is obviously a polarizing character. He's probably a "better" character, but I like Zidane more.
Ah trout, I was over the line dude, I'm really sorry. I was having a kind of rough day and had a massive headache when I said that but that's no excuse. I do disagree about Tidus of course, but it wasn't on for me to snap like that.
MILF - behave yourself - :save:MILF:save:
Its cool man. :beer:
Anyway we'll leave FFX talk for some other time, back to why you curs can't appreciate a gem of a game like FFIX!
I already said why. It's mind-numbingly slow, has dumb characters, PS1-synth music and a shoddily-put-together ending.
And...
This music doesn't make me cry at all. Not one bit. Shut up. :(
@ Spooniest
Play 8bit JRPGs if you want a straight forward experience, I don't mind slow start but what i played from FFVI was just slow as well.
I agree, FFIX isn't a retro/classic FF, I still don't understand what why people call it a throwback to traditional FF? FFIX has a completely different gameplay and world structure and different ability system. FFIX has so many references to older games but so is most of FF games.
It's a reaction to the previous two games, which took the series in a sci-fi direction, AND it's because that's exactly how SE defined the game, as a daggum throwback.
For old-school FF fans, Final Fantasy means:
castles (Alexander, check),
airships (Blue Narciss, Prima Vista, etc etc etc, check),
spells that come from innate ability (Vivi, Eiko, etc, check),
classes (zidane=thief, vivi=wizard, steiner=knight/warrior, garnet=summoner/cleric, etc. [FFVII and FFVIII utilized characters that were modeled on classes in their stat progressions and fighting styles--cid=dragoon, zell=monk, etc--but the materia and gf systems made the base character stats basically moot, and the weapons/limit breaks are really just flavor]),
dwarves (Rally-ho! bitches),
4 person parties (yep, check),
a princess (Garnet, check),
battle theme based on the first 6 games (and the victory theme, check),
and a bunch of other stuff:
elemental fiends, doga artifact and une's mirror, crystals, namingway, mount gulug, god/goddess statues, garland, pandemonium, ramuh's story, the moons, Madeen, trance, Gilgamesh, and well basically every single detail references the earlier games. To be fair, there are references to FFVII, FFVIII, FFT and other SE games as well, but what it all adds up to is a crazy nostalgia trip.
You take Final Fantasy and you put it in a spoon with a little water, and you let it dissolve, and then you take your isopropyl-rinsed syringe and you suck that mess up into your needle and you jab it in your arm and mash down on the plunger and what you're feeling right now is FFIX.
Hironobu Sakasmurfingguchi called it the closest FF to his ideal of what FF should be (double smackdown to the face, check).
Honestly can't tell if that's an argument in favour of FFIX or against it.