Originally Posted by
Necronopticous
Maybe now you won't be limited to specific jobs. It was ridiculous trying to get through, say, the Holla Promyvion as a Samurai, which is pretty lame I think since that's an example of poor game balancing.
You shouldn't have to level Summoner or Warrior/Ninja to level 30 in order to do a mission. It's more of a design responsibility to make sure that the jobs in the game all serve a useful purpose in the missions they implement.
I think a general "difficulty decrease" is sort of the easy way out, but it's more acceptible than leaving it how it was, because it was nearly impossible to organize a winning team with melee classes other than Warrior/Ninja for those missions.