Yeah, you got a point there Monol. But personally I never really understood some things about the tier list and that's why I never completely agreed with it or believed there was a such thing in the first place.
I mean they stuck Luigi in the lower tiers. He's got more potential than that!! His down B is really fast and has high priority over other attacks. And although his up B attack is hard to hit with it's really fatal when it does hit. His smashes and air forward B have good knockback. With all of those strengths including wavedashing (which I never use because I'm against using glitches to my advantage in SSBM) I don't see why they'd make him so low on the tier list. Also, (although I really hate to admit it) they shouldn't have made Link a low tier character. Who cares if his speed is low? He's got a wide variety of projectiles which can easily help him deal damage to foes from a distance. He's also got a really powerful air down A, Up B, and all of his smashes have really good knockback. With all of those advantages he really doesn't need speed. (washes off tongue after saying that) Yoshi was stuck close to the bottom of the tier list when he's got a lot of speed and weight (something that no character has). He's got a projectile that you can practically completely control, tongue attacks and grabs that can easily take care of opponents that are physically attacking you, a strong butt stomp attack that doesn't have much lag, and an extremely high 2nd jump. Even if he doesn't have a 3rd jump his air dodge provides enough distance to get back and can help get you back on the stage floor before someone knocks you off again. So even the low tier characters have as much options for attacking as the high tiers.