Quote Originally Posted by Bolivar View Post
In VI [...] you spend a great deal of time sitting there watching the battle unfolding, waiting for lengthy animations to end
Abuh?

Quote Originally Posted by Skyblade View Post
Quote Originally Posted by Bolivar View Post
We can argue all day about story, characters, and plot devices, but we couldn't come to definitive conclusions. However, battle is an important part of RPGs to me, and VII dwarfs the others, not only for the above reasons, but also because VIII started, and IX followed, the new FF tradition of having only 2-3 monsters on screen, and very rarely any more than that.
How the battles play out may be important, but not what killed the game for me. For me, it was when I heard there was a treasure chest late in the game that could only be opened if you reach it within a certain period of total game time. That ruined the entire game for me. Being a perfectionist, I feel I have to get that item. However, speed running a FF game just feels wrong. Part of what I love about these games is being able to explore every nook and cranny of the world, talk to every NPC, learn every ability... Being driven to run through the game as fast as I can just ruins so much of the fun for me that the game isn't worth playing anymore, unfortunately.
Sounds more like your craziness ruined IX for you.