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Thread: Realistic games.

  1. #16
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    • Former Cid's Knight

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    I think its possible to do a full relationship. It depends on the type of story and how important it is to the main plot. 40 or 50 hours could be enough I feel to do a whole relationship from start to finish. It would be a nice writing challenge. Otherwise I do agree the other methods would work as well. Still I want to see a broken romance.

  2. #17

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    The Xenosaga games had some interesting character interactions.

    The whole Shion and Allen deal was interesting (though it wasn't about a failing relationship it was about unrequited love (which is something that isn't delved into too much in the rpg world at least as far as I have seen)).

    I take that back. It was interesting until the latter half of the third game when the whole story arc just turned into cheese city.

  3. #18
    Markusdot Markus. D's Avatar
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    I like how they treated Rayne's Longevity in B2.

    though Rayne could fill her health up by feeding... she also died rather quick... you know, got knocked down by weapons, fell instantly to local hazards... etc.

    So I guess in the right kinda game :]...

  4. #19
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    • Former Cid's Knight

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    Quote Originally Posted by darkchrono View Post
    The Xenosaga games had some interesting character interactions.

    The whole Shion and Allen deal was interesting (though it wasn't about a failing relationship it was about unrequited love (which is something that isn't delved into too much in the rpg world at least as far as I have seen)).

    I take that back. It was interesting until the latter half of the third game when the whole story arc just turned into cheese city.
    Yeah, it was a damn good game until it turned into the space opera version of the "Da Vinci Code" :rolleyes2

  5. #20

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    Yeah the whole Mary Magdaline thing was a little odd.

    It made me kind of think that it was a little bit of a bash at Catholicism. Taking an individual that current religion views as a bit of a sinful character and all of a sudden turning her into the most important character in future organized religion.

    And the whole Shion/Allen/Kevin conversation at the end of the game made me want to just cover my ears. But until the end I thought the game was pretty good.


    By the way is the game old enough now to where I can start talking about it without putting spoiler tags on?

  6. #21
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    Probably not, but then again, I don't think anyone cares either.

    The whole story is based on Gnosticism which has its roots in early Christian history. The Christians had a debate about ealy beliefs and dogmas and when the religion split, one became the Gnostics and the other became the Catholic Church. Thats why they tie together cause they have an early history together and lot of bad blood. At least, this is my understanding of the subject. Granted, both have changed dramatically over the past 2000 years but they still have some ties.

  7. #22

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    Wow, you're right I didn't realize how much xenosaga was based off this one particular thing.

    Gnosticism - Wikipedia, the free encyclopedia

    And

    Gnostic Gospels - Wikipedia, the free encyclopedia

    Sounds like Gnosticism is kind of like Protestants. Where they broke off from the Catholic faith when their beliefs didn't gell.

    From what I have heard is that real early on their was no 'Bible' per se set in stone. There were just many various different texts about the life of Jesus. And then they decided that they did need to set something in stone and that is when the Bible was created and the texts that were left out became known as the Gnostic Gospels.

  8. #23
    Back of the net Recognized Member Heath's Avatar
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    • Former Site Staff

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    I think a degree of unrealism is what makes some games fun. While some games have got pretty impressive physics engines, storylines and general gameplay, sometimes it's nice to have that bit of fantasy or madness to keep things interesting. If a game is trying to be realistic (for instance with an FPS, racing or simulation game) then naturally it's a good thing, but when playing something like Mario Kart, I'm not terribly concerned about it being realistic. I think most games are unrealistic at the end of the day, but that's because they are artificial and not real life to begin with.
    Not my words Carol, the words of Top Gear magazine.

  9. #24

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    For instance do you know what would happen if a football video game were totally realistic. You would have to practice for hours and hours to get to the point to where you weren't throwing ten interceptions per game.

    All those die-hard online Maddeners wouldn't mind it (infact that is what they want) but for the vast majority of the people who just want to play casually that would really turn them off.

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