Quote Originally Posted by Maxico View Post
Sand of Time blatantly lifted from Ico.
Brilliant though it may be, Ico owes a massive debt to Another World, which in turn owes a massive debt to the original Prince of Persia. Not to mention that Ico shares an astounding amount of aesthetic similarities with the original Panzer Dragoon trilogy. My point? Nearly every game takes elements from something else, so your statement is pretty lame.

@ Sands combat haters: :fencing: I think my problem with the sequels is that they are much more combat focused, or at least they feel moreso to me. I thought Sands' combat was simple, tactical, and graceful, but the other two got bogged down in their complexities (especially WW). I liked that Sands didn't really have bosses, as I always felt that the environment was more intimidating and exciting than any generic boss fight (and the sequels proved that to me).