The point of this thread is as follows:
List and/or talk about the games throughout your life/childhood/existence that you have found to be incredibly interesting, lead you to certain elements of life or video games, thought were amazing, or somehow in some manner made a lasting impact on you. Pictures will help.
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Nominus' List
1990
3 years of age
This is where it began:

I was three. Most children of this age can't 


on the toilet right. I was one of these kids. However, I was still a kid that could play Super Mario Brothers... kind of. This is what introduced me to video games, as it likely is for most individuals.
1993
6 years of age
The second game that captured my awe was Dragon Warrior III.

Dragon Warrior III also happened to be the first of many things, as seen in the following list:
Dragon Warrior III was the game that introduced me to RPGs. Nigh instantaneously, I was thunderstruck with excitement and zeal.
Additionally, this was the first game that showed me that games are another mode in which an intricate story of heroes, villainy, religious and philosophical ideas can all come together as a video game.
It also happened to be the very first game that required attentive care on my part with how I made decisions. I was used to seeing something, mashing A, B, or both and then praying that I won. Dragon Warrior was different, being an RPG, and it was an extraordinary change for me.
It was also the first game that caused me to wake as early as I could so that I could play it for hours prior to my mother coming down and requiring that I keep track of how long I played it (I had a game time limit of 2 hours per weekend... that I managed to stretch to around 16 without them knowing...).
1997
10 years of age
The third game that captivated me was Master Blaster.

Master Blaster was absosmurfinglutely HARD when I was a wee lad of kindergarten, and to this day, that are areas in this game that make me rage like a lost child hooked on anabolic steroids.
However, even when smashing my face against the television screen (which I did actually do at one point when so incensed), I smurfing LOVED this game. It didn't matter that it would take me hours to get to level three, get to the boss, and then get immediately raped three times over, thus ending my continues. Maybe this game brought me a liking to pain and abysmal situations - it crafted a masochist out of me. I couldn't get enough.
I hadn't a clue why I was really following this frog pet of mine down this strange world. All I knew was that this was the first time, and only time, pink could be considered fansmurfingtastic.
:sophia: smurf YEAH, LOOK AT THIS 


! ...but in the hands of a retarded child, it could only make it to level 5...
1998
11 years of age
The fourth game that came around was orgasmic in every possible manner:

When I watch the Youtube video of the "Nintendo 64 Kid", I realize that I was the exact same way. I ran around the house screaming much of the same as the video recorded retard.
This game was the first one that brought me to a virtual world that could (kind of) depict an amazingly 3D setting in which I could interact with. I played the royal 


out of this game. If you could have sex with this game, I would have - I liked it that much.
1999
12 years of age
The fifth game was one that made me think - or at least attempt such a thing. This game was Myst.

Myst was, in many ways, much like Dragon Warrior was to me when I first discovered it - just so completely novel in how it presented a gaming experience that I couldn't get enough of it. The intrigue of the two brothers Sirus and Achnar and those damned books was the first time I can recall truly becoming - obsessively, even - immersed in the game's storyline. What makes Myst so good as well, is that it then lead to Riven, which just blew me out of the water AGAIN.
2002
15 years of age
I bought a PS2 specifically so I could play this game: Final Fantasy X.

I had played Final Fantasy I and IV as a child, but they failed to truly "hold" me. They probably couldn't because they didn't have the graphical prowess of the PS2, which allowed the characters and landscapes to be drawn in such a way that young teenagers like myself at this point could do nothing but consider playing the game just to see more of the story Lulu breasts and Auron's badassery. But FFX held me, and it was a vice that I could not loose myself from for a great length of time. Lulu's boobs may have had an effect. The numerous 800+ hour saves remind me of such.
I could talk about more of FFX, but instead I think I'll just reminisce on Lulu's breasts and tangled mess of belts...
2004
17 years of age
And then that god damned addiction Diablo II and its expansion came along.

I can describe everything about me and Diablo with one simple comparison.
Diablo II = Similar to a crack cocaine addiction
2004
17 years of age

And then Morrowind came along and I forgot to bathe, eat, see my girlfriend during a preset date (dinner and such), etc... Morrowind was and still is amazing to me, and I know for a fact that I have logged upwards of 2000 hours into that game.
2006
18 years of age
God of War I & II.

Some aspects of this game ought to be laughable, but it didn't matter, because everything about was made to be impossible. But it was the type of impossible that made me say heartily and vengefully, HAH smurf YES.
The game play was suburb, the pacing nigh perfect, and the fact that it was able to interweave puzzle aspects with fast, hard-hitting, gratuitous violence was just amazing to me. I loved it - and still do.
And I mean, smurf, you (SPOILER)slay Ares. What's more kick ass than that? (SPOILER)Lulu's boobs...
2007
18 years of age
Shadow of the Colossus

This is one of the few games that I could be completely lost/distracted, and not give an ounce of care. The game cast you into an environment that I felt was more intriguing then anything Myst or anything else had shown me, and this gave me such pause that I would sometimes simply rotate the camera around the hero in order to further take in the surroundings. And the fact that the game was masterful in its sound direction and ambiance was a huge plus for me, personally.
This is a game that I will forever keep close.