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Thread: Am I the only one who thinks this game is hard

  1. #16
    Depression Moon's Avatar
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    The main storyline wasn't too hard for me. like all FFFs it has a couple of difficult ones Like Elder Wyrm, that big plant thing, and Hashmal.

    I think I did die against Cid, and the first Judge quite a few times on my first playthrough. It might have been a while for some of use so we might not remember everything that might have been hard. Now that i recall I found those crystal bug things that disguise themselves as save points to have been hard.

    They can piss you off especially if you've struggled a long way through that dungeon and your party has low health and when you see it you think its a lifesaver but when you come to it and try to use it, you're hit by blizzaga.

    the later hunts get especially hard like when you journey into the Penumbra. I gave up there after repeatedly dying after walking around for about 8 secs before being mauled by a pack of bull frogs and blue horses.

  2. #17

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    wow, seems like other ppl don't share my frustration. I'm only in the part after the Dreadnought. they raped me in there, there were tons of guards chasing me . and thats a bad thing, don't ever let there be more than one enemy on you. I don't look at the gambit system much. I don't see whats good about it. gambit is for the actions yur partners take by themselves right?

  3. #18

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    If you want hard, play FF IV DS. Much harder then the original, and to date the FF I had the hardest time with.

    So fun though.

    But yeah, not much problems with XII either, though admittedly I stopped playing a short while after getting Ifrit.

  4. #19
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    I don't find this game hard at all, but I am ridiculously over-levelled. It also helped that I had equipment that wouldn't be bettered until the Cerobi Steppe from Raithwall's Tomb.

    I enjoy using the Gambit system, so am pretty much pro at it now, and that makes the game a lot easier. I understand what makes a great party and how you should specialise characters to certain roles, so my party rocks. The only difficult part I find about this game are some of the ridiculous hunts. As has been said, how the hell are supposed to figure some of these rules out?

    And the same goes for Zodiac Spear and the Bazaar Goods, although they're not necessary, for the most part they are impossible to figure out. Certainly with the better weapons like the Tournesol, which requires you to hunt monsters for some items, sell those items to activate other items in the bazaar which you must then buy and sell back, and then you can finally buy the sword. Assuming you haven't sold the items in the wrong quantities or something. If B is created using 5 As and 5 Cs, my logic states that if I sell 50 As and Cs, I should get 10 Bs. But I don't. And this is ridiculous and not something that an average player would figure out.

  5. #20
    Twisted Reality Shattered Dreamer's Avatar
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    Quote Originally Posted by mattkd View Post
    wow, seems like other ppl don't share my frustration. I'm only in the part after the Dreadnought. they raped me in there, there were tons of guards chasing me . and thats a bad thing, don't ever let there be more than one enemy on you. I don't look at the gambit system much. I don't see whats good about it. gambit is for the actions yur partners take by themselves right?
    I don't really use the gambit system either I just set up basic healing gambits & thats it. Admittedly the first time I was on Dreadnought it was pretty tough but once you get passed that I recommend you level up your characters 10 levels before continuing the story then up at least 5 levels after each storyline event that way you should fell the difficulty quite so much. A good way to level up is too do all available hunts after each storyline event. Also look up on the net the locations of decent armor & weapons. Obtaining a Zodiac Spear as early as possible is a great help.

  6. #21

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    yea, I agree, FFIV for DS is rediculously hard,especially in the last place, you dont stand a chance in just one battle there. much harder than the original.

    It'll take forever to grind 10 lvs then 5 more lvs. I'm only lv 14 and JUST beat the dreadnought place. they give you a cheap experience and cheap gil.

    Has anyone played ff12 revenant wings for ds? it looks like the cheesiest ff game ever

  7. #22

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    Quote Originally Posted by mattkd View Post
    Has anyone played ff12 revenant wings for ds? it looks like the cheesiest ff game ever
    haha after all the reviews and trailers ive seen of this game... i dont know, it seemed somewhat crappy... so im never going to buy it unless someone else does it for me



  8. #23
    Yes, I'm a FF III fan. Elpizo's Avatar
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    It was certainly a bit more challenging than some other FF's on the Playstation (like eh, VII, VIII, IX, X?). I remember dying more in this game than in any of the other games together. Some bosses were hard, like Ghis at first, or Bergan. But mostly that was because my equipment sucked, as I never had enough gill to buy good equipment. I do remember dying once against the final boss, because he overwhelmed me with Gigaflare Sword followed up by Terra Flare. I didnt get time to heal and it was game over thus. Not bad. I like Final Bosses that can kill me.

    I remember that to beat Bergan, I went back to Osmone plains and just killed those purple horses over and over again for their Iron Carapass that gives you good gill. I did that to get the best equipment available at that point. Of course, by the time I was done I had gained 10 levels for all my main party members and the game was a breeze after that. ^^" Add to that that I got the Zodiac Spear as soon as it was possible to access the Necrohol of Nabudis, and nothing really stood a chance anymore. After that I gained Excalibur to breeze through Pharos, and now I posses the Tournesol, which was actually fun and not frustrating to get.

    Even the Hunts weren't that difficult. No, not even Yiazmat. Yiazmat is not difficult, he's just insanely frustrating and annoying, but that does not equal difficult. I enjoyed the Hell Wyrm battle so much more. I've done almost everything in the game now, except Zodiark. I got to him, but his Darkja or whatever killed my party just like that and I didn't feel liek doing the entire treck to him again.

    I do agree that getting overwhelmed by enemies can be difficult. I remember in the Henne Mines (that's the mines where you fight Tiamat, right?), when you get to a certain switch, you're suddenly surrounded by twelve blue jellies or so and in a matter of seconds I was killed. Meh, hated that.

    So all in all, I wouldn't say XII is difficult. Challenging, perhaps, because it's so different from the FF's that came before it, gameplay-wise (new battle system, less easy to get equipment and so). But is that a bad thing? I say no, and I hope XIII will be just as challenging.

  9. #24
    Ten-Year Vet Recognized Member Kawaii Ryűkishi's Avatar
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    Quote Originally Posted by mattkd View Post
    I don't look at the gambit system much. I don't see whats good about it. gambit is for the actions yur partners take by themselves right?
    Not just your partners, but your entire party. Nearly any behavior you could carry out manually can instead be automated, and by arranging your Gambits' priority, you can even assemble a strategy that adapts automatically to a changing battle.


    Quote Originally Posted by Quin View Post
    And the same goes for Zodiac Spear and the Bazaar Goods, although they're not necessary, for the most part they are impossible to figure out. Certainly with the better weapons like the Tournesol, which requires you to hunt monsters for some items, sell those items to activate other items in the bazaar which you must then buy and sell back, and then you can finally buy the sword. Assuming you haven't sold the items in the wrong quantities or something. If B is created using 5 As and 5 Cs, my logic states that if I sell 50 As and Cs, I should get 10 Bs. But I don't. And this is ridiculous and not something that an average player would figure out.
    I wouldn't mind following a guide to get the Tournesol and its like, if only it were that simple. My problem is, even after you know what you need, actually getting the right loot to drop is such a slow, random, painful process that I would probably add another fifty hours to my play time by the time I were finished.

    I'm crazy about this game; I completed the Sky Pirate's Den, which is no joke. But I draw the line at ridiculous random drops.

  10. #25
    red headed monkey dude sir helix's Avatar
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    I proudly say that I will never finish FFXII

  11. #26
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    Quote Originally Posted by Kawaii Ryűkishi View Post
    Quote Originally Posted by mattkd View Post
    I don't look at the gambit system much. I don't see whats good about it. gambit is for the actions yur partners take by themselves right?
    Not just your partners, but your entire party. Nearly any behavior you could carry out manually can instead be automated, and by arranging your Gambits' priority, you can even assemble a strategy that adapts automatically to a changing battle.
    This is my favorite part of the whole system. Nothing is more satisfying than walking into a boss battle or Mark Hunt and getting your ass handed to you only to jump into the menu screen, reconfigure your party equipment and Gambits and then come from behind with a total victory... Simply magnificent

  12. #27

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    I don't see how ppl actually like this game. to me its garbage compared to the other ff games. I'd rather play ff1 on the NES. and I'd puke playing it on the NES xD. I'll try this game again some other day. its good to hear from ppl bout this game

  13. #28
    Shlup's Retired Pimp Recognized Member Raistlin's Avatar
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    Quote Originally Posted by Kishi
    I wouldn't mind following a guide to get the Tournesol and its like, if only it were that simple. My problem is, even after you know what you need, actually getting the right loot to drop is such a slow, random, painful process that I would probably add another fifty hours to my play time by the time I were finished.

    I'm crazy about this game; I completed the Sky Pirate's Den, which is no joke. But I draw the line at ridiculous random drops.
    Yeah, worst part of the game, by far. I was going to play a lot more and get the Tournesol... but after a couple of hours of mindlessly searching for just the right drop, I gave up and just beat the game.

    The gambits, however, as you mentioned before were excellent. You could use them as much or as little as you want, and really tailor the gameplay to your preference.

  14. #29
    Skyblade's Avatar
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    I can't use FFXII's Bazaar system ever again after using the one from FFTA2, which is so much more streamlined and user-friendly. FFXII's now just feels like an unfinished product.
    My friend Delzethin is currently running a GoFundMe account to pay for some extended medical troubles he's had. He's had chronic issues and lifetime troubles that have really crippled his career opportunities, and he's trying to get enough funding to get back to a stable medical situation. If you like his content, please support his GoFundMe, or even just contribute to his Patreon.

    He can really use a hand with this, and any support you can offer is appreciated.

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    Depression Moon's Avatar
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    when you get to a certain switch, you're suddenly surrounded by twelve blue jellies or so and in a matter of seconds I was killed. Meh, hated that.
    Oh yeah I remember that. Yeah now that some of you are making more mentions of the game. I'm starting to recall a lot more difficult stuff. I remember trying to fight that T-Rex I saw in the beginning of the game. I knew it was probably too strong for me, but i decided to stab it anyways and I had experienced my first game over screen.

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