I can't say I've minded the treasure system of FFXII. More specifically, I don't miss the set treasures of past games. I think throwing probability into play makes things a bit more realistic and not so horribly predictable--that is, knowing where every good chest is in advance and what you need from it.

I suppose I like things open-ended.
Quote Originally Posted by Karifean View Post
Yes, the fact that you mustn't open certain chests to get the most powerful weapon in the game is unforgivable. What's the reward for being cautious and keeping your eyes open for treasures? You can hardly get the best weapon in the game anymore. Great. I just don't get it - why isn't there any hint at all that you mustn't open these chests. A player who likes not to miss any treasures will probably never even know about Zodiac Spear (unless they look it up).
That's not really the issue being discussed. And correct, not a soul would know the specific way to get the Zodiac Spear without the strategy guide, which the developers would love for you to buy, as is the case with any video game. :)