View Poll Results: Which Motion Technology will win?

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  • The PlayStation Move...mature games, more deelopers, pure awesomeness!

    9 69.23%
  • Microsoft's Project Natal...No controller? No Problem!

    0 0%
  • These gimmicks will never win...Nintendo will always be on top. Wii FTW!

    4 30.77%
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Thread: Playstation Move and Xbox Natal (New Motion technology)

  1. #16
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    *yawn*

    Quote Originally Posted by Kentarou View Post
    But then, why say
    "Generic Carnival Sports games 5!"
    ?
    Because...

    Quote Originally Posted by Wikipedia
    List of Top Selling Wii Games:
    • Wii Sports
    • Wii Play
    • Wii Fit
    • Mario Kart Wii
    • Wii Sports Resort
    • New Super Mario Bros. Wii
    • Wii Fit Plus
    • Super Smash Bros. Brawl
    • Super Mario Galaxy
    • Mario Party 8
    For added fun: (SPOILER)Compare it to PS3's and 360's lists, neither of which have sports games on them unless you count racing.


  2. #17
    KentaRawr!'s Avatar
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    Ah, I see.

  3. #18
    Ghost 'n' Stuff NorthernChaosGod's Avatar
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    From the responses of the thread, I can't really imagine anyone actually being excited about this stuff.

    Does anyone know anyone that actually wants either option?

  4. #19
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    I want games that use it well enough, and a cheap price on the controllers themselves.

  5. #20
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    A couple of the guys I work with seem quite geared up for Project Natal when it comes out but frankly I remain to be convinced on motion control systems I never liked them which is why I have sincere and serious doubts over there success with me now. I don't enjoy playing on the wii at all (my friend insisted I went over his to play one before I passed judgement even but still failed to win my positive opinion on it) If I want to play the type of games what appeal to most core gamers on the wii such as Ghost Squad ect I'll go down to the N-station (namco's very own arcade on the south bank of the Thames opposite the houses of parliament) or the arcade over in the Trocadero and play them on the arcade machine where I'll have the better feeling control of actually aiming a gun (you can't call a molded mp5 a light gun no matter how hard you try) at the screen and have more of a selection and even if I play the games until I'm bored its still only going to cost me a fraction of the price of a wii and the games and periphials necessary to play them. Hell even if I played them 3 times a year until I grew bored it'd still be cheaper.

    Though my girlfriend she would like a wii but mainly so she can get Wii Fit Plus and things like that (she likes yoga and the like so it's up her alley on that basis) which considering to get her to actually see she'd enjoy a Nintendo DS I had to go out and just buy her one and a couple of games she is now in love with her DS and takes it to work on a near daily basis to play Prof Layton, CSI, Style Boutique, Bomberman and a whole host of other games she's picked up over the last few months.

  6. #21
    Slothstronaut Recognized Member Slothy's Avatar
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    Quote Originally Posted by NorthernChaosGod View Post
    From the responses of the thread, I can't really imagine anyone actually being excited about this stuff.

    Does anyone know anyone that actually wants either option?
    I've seen people here and there on the internet that practically crap themselves over what was shown in the Natal videos. No one I actually know is excited about any motion control implementation, and I'm still at a loss as to how anyone can be interested in Natal. Of all of the motion control implementations I think it may actually turn out to be the worst because of the complete lack of physical feedback. At least with the Wiimote or the Move you're holding something that can at least vibrate. It'll take a lot more than a few staged proof of concept videos to convince me it has any value at all.

  7. #22
    Bolivar's Avatar
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    Despite the Wii's success, the jury's still out on motion controls. The only people I know in real life who play one are my girlfriends sister and aunt, one of whom doesn't even paly "games" on it. I know some people here on EoFF love their Wii's, and there are a few titles I can't wait to play when I eventually get one. But everyone I know in real life who bought one as their "console of choice" has either quit gaming in general or moved on to a 360 or PS3. Nintendo is truly lost for me, in my mind they're not even a video game company anymore.

    Microsoft and Sony's have potential, but they face a lot of barriers.

    As Vivi22 has pointed out, Natal just seems bad. I remember at E3 the engineer showing how he could move his avatar, who proceeded to mangle itself with its arms and legs wrapped around its body, when all he was trying to do was lift his foot. People speculate it could be really expensive, and even that it will take longer to actually make games that work. However, I've seen others postulate it could only be $50, so I could see it being really successful. Still, it needs actual games, not dodging balls being thrown at you or throwing blotches of paint against a wall. I'd like to see more things like the Burnout demonstration, but tailored just to the Natal, like Greenberg is actually promising.

    Playstation Move seems the inverse - it appeals to me more as a gamer but it just might not have the practicability as a marketed product. The SOCOM 4 demo bewildered me - they can actually take a traditional video game that I would want to play and potentially enhance it with motion. That said, it may just be a weird hybrid between a 3rd person shooter and a rail shooter, so I'll have to try it for myself (Please be at PAX East...). On top of that, they have tons of developer support and they said it takes little overhead to work it in as optional with a game. Optional is what I want . Essentially this is just a High Definition Wii, but with Sony's strong worldiwde studios behind it (as well as those 30 publishers or whatever) it seems like they're going to actually make games I want to play. When I saw the weapon & shield demonstration I thought of Demon's Souls, and what do you know, From Software is one of the supported developers, so don't be surprised to see Demon's Souls 2 on this thing.... I actually just paused IRL because the thought just hit me... damn.

    As exciting as it is from a gamer perspective, it just doesn't seem like something they can sell. They've worked so hard to bring the PS3 down to $299, this essentially makes the PS3 $400 again, an amount casuals don't want to pay. Furthermore, people will be utterly confused about this. They'll see the controller and try to buy that. Are you going to need someone in the store to explain to them they need to buy the camera as well, or *gasp*, that they need a ps3 to play it?

    IN SHORT

    I can see myself as a gamer with a ps3 getting into Playstation Move, but they're going to have to pull something out of their ass if they want it to appeal to casuals.

    The Wii is something I'll get when its dirt cheap used for the 5-6 games I really want to play.

    And Natal is probably never since I won't buy a 360 until they redesign it.

  8. #23
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    These guys are just trying to make money off of Nintendo's success so in that the Wii will still be king. Let's consider how many Wiis have been sold already. Don't know why the issue of brand name came up Microsoft and Sony both are highly famous for hardware and software design just like Nintendo.

    I only hope that the Natal will become a messiah making all games hands free and less frustration. I wonder how a FF game will play on a system like that.

  9. #24
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    Quote Originally Posted by Depression Moon View Post
    I wonder how a FF game will play on a system like that.
    It won't...there is no way anyone in their right mind would stand up and move around for the length of a whole Final Fantasy game.

  10. #25
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    >>> The Playstation needs more RIIIDGE RACEEER!..
    >> The black orb glitters ominously... but nothing happens..

  11. #26
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    Quote Originally Posted by Wikipedia
    List of Top Selling Wii Games:
    • Wii Sports
    • Wii Play
    • Wii Fit
    • Mario Kart Wii
    • Wii Sports Resort
    • New Super Mario Bros. Wii
    • Wii Fit Plus
    • Super Smash Bros. Brawl
    • Super Mario Galaxy
    • Mario Party 8
    One of the things I don't like about this sort of list is that sales are not exactly equal to the actual popularity of the games. Just because people buy a game doesn't mean that they play it for more than five minutes. The Wii motion games are hugely hyped, but I don't know a whole lot of people who enjoy playing them for longer than it takes the novelty value to wear out. While I'm sure there are plenty of people who do, I doubt if those numbers would keep the games at the top of a "popular games" list.
    My friend Delzethin is currently running a GoFundMe account to pay for some extended medical troubles he's had. He's had chronic issues and lifetime troubles that have really crippled his career opportunities, and he's trying to get enough funding to get back to a stable medical situation. If you like his content, please support his GoFundMe, or even just contribute to his Patreon.

    He can really use a hand with this, and any support you can offer is appreciated.

  12. #27

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    Quote Originally Posted by eternal essence View Post
    Quote Originally Posted by Depression Moon View Post
    I wonder how a FF game will play on a system like that.
    It won't...there is no way anyone in their right mind would stand up and move around for the length of a whole Final Fantasy game.
    Well I don't know about Natal...but as for motion control in general, your forgetting Crystal bearers.

    Regardless you'll never play a main numbered FF game with motion control, cause as ridiculous as Wada is at squeezing the juice out of FF, even he's not that stupid.............I hope.

  13. #28
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    Classic Final Fantasy wouldn't really benefit from the Wiimote much, if you ask me. Really, there wouldn't be a way to do it without changing the game's interface pretty significantly, but then the game would be working around the controller just for the sake of working around the controller. There's nothing about the main Final Fantasy titles as we know them that would really benefit from motion control.

    However, a lot of Final Fantasy games have at least small amounts of environment interaction. It consists of walking up to something and pressing either X or A, depending on what system you're playing on. Then, something happens, and if it didn't involve pushing a button, your character will exclaim what they did. I think it would be pretty cool if you could interact with the environment a bit more directly, like some classic adventure games had you do.

    Edit: Then again, the Playstation Move is a new peripheral. It would be pretty crappy if all the developers used it for were just tiny things like that, and not something that really defines the whole experience.

  14. #29
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    ^ this is the biggest and most discussed problem, too many games use it for the sake of using it when a controller does it just fine or better. It's part of why I didn't really like some things about No More Heroes, but that's a little complicated to explain.

    My biggest interest is to see if they finally bring RTS to consoles in a respectable manner. One of the Playstation demos at E3 was a tabletop war game, talking about how accurate it is to draw and select multiple units, specifically saying "we finally have an input for RTS on consoles" (something like that). Recently one of the main guys said they already having it working for Starcraft.

    This is what I want.

  15. #30
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    I have yet to play a single game on a console that had me thinking "God damn, if only I could do this without the controller". When I want to move about and have fun, I go outside and move about and have fun. The Wii, Move and Natal are all useless to me.

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