[QUOTE=Pete for President;3134978]
Quote Originally Posted by I Don't Need A Name View Post


Although I think parrying sort of fits for this boss, as you've conquered so much you walk into the fight with an attitude of: "I will bring you to your knees, ****!". And that's exactly the feeling you get when you stab him in the chest and kick him down your sword. The only problem is; there's too much of it. I wish he had more non-parry-able moves to make him less predictable and spice things up a bit.
I agree KINDOF, I think 1 or 2 moves tops should give you the ability to parry seeing as it can be so difficult, but not all of them for sure. If you get the timing down for parries, he's an absolute joke (I would know, I've done it once), but if you fight him with no tricks, no matter how good you are, he will almost always be a challenge. He's quick, super aggressive, super powerful and has mad range, parries just... I don't know, it doesn't fit. He's big bad and scary, and you just deflect all his attacks and stab him in the chest? It just seems so anti-climatic to me. The first time I beat him, it took me like 10 tries with a million different strategies and weapons, and the final fight was epic and intense... when I found out how to parry him on a later playthrough, it was just sad.

The problem with not having the ability to parry on him is the heavy weight guys, they can't dodge at all, and blocking can be a good method for biting the dust against a guy that quick and powerful. For my playstyle, only dodging and nothing else works... but it doesn't for every playstyle.

Meh, I don't know. I just find parrying/spamming pyromancy to be a good way to make an epic final boss quite a bit less awesome. That's just me though, many others disagree completely.