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I much MUCH prefer Bloodborne. Dark Souls has way too many "gotcha" moments that punish new-comers where the only way to get through something is to have previous knowledge, either from previous playthroughs or being warned about something. It's also way too slow and plodding for my taste. Even lightweight dex characters feel to slow and heavy. And even though they expect you to play defensively and reactionary, the controls are not precise enough to encourage that type of play style. Dodging is generally more about timing memorization rather than skillfully blind reaction time. And the fact that you lose the ability to roll at a diagonal as soon as you lock on is ridiculous.
So while I appreciate the existence of the Dark games, Bloodborne will always be my baby. Fast responsive combat. Far less "I'm going to push you off the edge for blocking" moments, I never end up dodging into an attack because diagonal movement was stolen from me. It's actually designed around my preferred playstyle. I feel like I'm actually playing as a dexterous character. So even without mention of the rally system making the experience more bearable, or the parry and visceral systems having less quirkiness on timing and placement than Dark Souls (it's also easier to master, therefor making the game easier), I can say I would probably still prefer Bloodborne without those mechanics. Plus not a lot of good Victorian style games out there, nor anyone else doing any worthwhile Lovecraftian games
However, it is not my intention to bash on Dark Souls, just to explain why some of "the kids" may prefer Bloodborne :P
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