hey did you guys see how people freaked out when their friends/family memebers got killed during the gun fight? that was pretty cool
hey did you guys see how people freaked out when their friends/family memebers got killed during the gun fight? that was pretty cool
that said, i might get this game
if the focus on cover-based shooting doesn't become too big
everything is wrapped in gray
i'm focusing on your image
can you hear me in the void?
I share Bunny and Psy's sense of caution, but I don't see how you can begin to think this is generic. The shootan didn't look earth-shattering, granted, but I'm not going to condemn a game for lacking originality because it contains shooting alongside all that really great other stuff. Might as well say "I was interested in Watch Dogs until he started walking, walking is so overdone and is in like every game ever, how generic."
The shoot-out didn't really seem all that obfuscating for me. It was only a couple guys. And I liked the slow-down cinematic when he slid over the car to take out one of the last guys. A lot of games try to do that. Not sure how many do it like that.
Supposedly it's going to release on Xbox 360/PS3, but... I don't know, I'm interested in knowing what was in the rig they were running that on. I'm very impressed, looking forward to more.
One thing I will say is that I fully expect after plaing Watch Dogs that every sci fi near-or-distant future video game that I play afterwards will need some kind of similar function to this or else I will feel like I am playing in a very cheapo future. I'm lookin' at you, Deus Ex!
Bow before the mighty Javoo!
Ubisoft, namely their CEO, announced they would be releasing it on the 360, PS3, and PC during an interview with someone from Spike TV.
It was being played on an expensive PC. So.. the console versions probably won't look nearly as polished and unless you have a high-end gaming PC neither will the PC version.Supposedly it's going to release on Xbox 360/PS3, but... I don't know, I'm interested in knowing what was in the rig they were running that on. I'm very impressed, looking forward to more.
Well, even an aging GTX460 is gonna squeeze out 4 times the performance of a PS360, so it probably won't need that much of a superduper PC
everything is wrapped in gray
i'm focusing on your image
can you hear me in the void?
I will base my thoughts on if the demo lives up to what they showed. The hacking seems gimmicky but it looks like they have a ton of the work done already when it comes to effects and map design so now it is probably a matter of creating missions and making the hacking abilities seem useful.
What I really liked is what I love about Assassins Creed, the city feels alive. When I hack everyones phone, people that are affected act like you might expect. Citizens are not homed in on you and treat you like an everyday NPC until you make it obvious that you are king asshole. Citizens also look like they will react to a situation like the car crash by helping other people out. Being able to to help people in the car get away from the gun fight is also kind of intriguing in that the fights are more than just kill the bad guys.
Also, the game takes place in Chicago and I recognize the city and layout as I work in Chicago. The only downside is that it isn't a perfect replica of the city (Gas Station....in the theater district? GTFO!). But the layout is accurate so that mean I know my way around the city already. I can't wait to blow up people on the Magnificent Mile =D
I know that I should remain cautious and unhyped, but that doesn't change the fact that I've gone cross-eyed and am ecstatically whimpering right now.
The gunfight was decent enough, some interesting things there. Is everyone going to see the same crash if they hack the traffics lights, I wonder? Helping some civilians out was pretty cool and hints that there's some realistic emotion here somewhere. I mean, the protagonist caused a huge crash and used the cars - with the civilians still inside - as cover, but helped a survivor get out of the way.
I also want to play around with the communications jamming. If I kill someone on the street, will the people nearby start calling the cops, or an ambulance? Do they call the fire brigade to deal with anything? Or do those services get called in automatically by the game? If someone does need to call the cops for them to arrive, it'd be pretty sweet to hack their phone and just walk away. That helicopter got there pretty sharpish, so I have my doubts that it will work like that.