I would say one has simply not really looked around to notice the more mature adult RPGs on the market. MegaTen comes to mind. Persona 3 and 4 can't even be bought by teenagers in most countries, and while their stories are set in Japanese High Schools, their themes and stories are for an older audience. Hell, even Final Fantasy crosses over into adult themes. Take the train-wreck that was XIII, it's core story revolves around characters trying to come to terms with their imminent deaths, not something a teenager really contemplates. Hell the game's most loved character also happens to be the oldest (well mentally) and a father. Games like Suikoden dealt with politics, Breath of Fire dealt with religion and probably one of the most poignant dystopias I've ever seen in a game. I would argue that adult themed JRPGs don't exist because no one has interest but rather that RPGs lost their niche (the story based game) and the last decade of trying to find a new identity for themselves hasn't been going very well. Yet they have been making adult themed rpgs from a subject matter point of view. I mean look at anything Tetsuya Takahashi has directed... The amusing thing here is that RPGs started to go down hill once these series got retired and the market started to get overrun with the tween heavy rpg series has the genre began to really go down hill. If RPGs are going out of style because adult gamers don't care for them, doesn't that really say that developers have failed to make the game for the right demographic as opposed to the genre being inherently meant for a different target group. I mean kids games still sell well in the gaming industry, so if JRPGs are losing ground, it's because they don't appeal to anyone.
The issue with FF is that Kitase himself believes that older fans should give up on the series and let the younger people enjoy it instead. He pretty much said he plans to keep writing only for the teens/young adults despite the fact that Squenix's biggest game successes are adult oriented titles from Eidos, or remakes/ports/sequels/spin-offs of older FF games. The two biggest games on the PSP from SE is Crisis Core and Dissidia, two titles that are blatantly targeted for a part of the fanbase that is old enough to know what the hell they are. I think if SE actually made a more mature FF, they would find that part of the problem with JRPGs in the modern age is that JRPG developers don't know their audience as well as they think.
True beauty exists in things that last only for a moment.
Current Mood: And it's been a long December and there's reason to believe. Maybe this year will be better than the last. I can't remember all the times I tried to tell myself. To hold on to these moments as they pass...
I posted sources for mine, I want sources for yours, bro!
Furthermore, we're forgetting that Final Fantasy originates in Japan, where they actually had to ban Dragon Quest games from releasing on a work day because too many people were skipping work to get it. Pretty sure it's mostly adults who work.
Anyways yeah this is super offtopic but it's also pretty interesting so I'm okay with it.
Here are a couple links. One which lists the most popular genre's by type of gaming system. And also the number of gamers per age group. Although the survey does state there are adult gamers into their 20's it also indicates that after the teens the seriousness of their gaming habits significantly decreases.
The top selling video game genres » MyGaming News and Reviews
Gaming Addiction | Survey
Again just like most lists you find on the net the results can be put into question (especially on the second link because it only consists of only 2,000 people being surveyed and gives no indication on how they came up with those 2,000 people).
The video game genre link might be a little more reliable because it has to do with actual sales instead of surveys. In that link rpg's are fairly low for consoles but high for pc's (probably due to mmorpg's).
So... the fact that only 5% of games sold on consoles are casual, and 20% on PCs, is your argument that a majority of people play casual games?![]()
Nope it is because the reason for gaming being that it is for just to kill time and overcome stress our by far and away the largest reasons for gaming. Also the reason for gaming being for the popularity of the game really starts decreasing once people become adults.
Well I dunno about you but I'm not talking about RPGs in specific, I'm talking about vidya gaems in general!
Same with this, I don't really care why people are playing, I care that they are playing. People watch TV and movies to kill time and overcome stress, as well. Heck, they read books for that reason too.
The second link you provided is interesting, although if the graphs are accurate, then I feel we should note two things here: a.) we're still looking at video game playing rates of 50% well into peoples' 40s, which is a lot, and b.) Atari was founded 40 years ago. Coincidence? I think not. As gaming matures, the people who grew up with games will mature as well.
Well you might not care about why they are playing as long as they are playing. But why they are playing will have an impact on how much effort they are willing to put into a game. Also I wouldn't necessarily call someone who only plays to kill time as being much of a gamer. That's like calling someone who only watches a t.v. show half-heartedly while doing three other things at the same time a die hard fan of that show.
Just so no one gets confused, I've split these posts from the other thread and put them in here so we can continue to discuss this without derailing a completely separate topic. Carry on!
I... don't think you're quite getting it.
Your point seems to be that people commit to a pastime because it's to "kill time and overcome stress". So... what? That's why anyone does any pastime. You've not made any point here.
Well, if you're using "gamer" to mean "video game enthusiast or connoisseur", then I'd argue that very few people fall under that category for something like films as well. Not everyone who watches a movie is a film buff. Most people aren't. Same for games, and any other art form.
As for your thing on multitasking while watching TV, I dunno, I watched all of Firefly and the first four seasons of House while playing WoW, doing art, and other things and I'd call myself a pretty dang die-hard fan of both of those shows.
Anyways it looks like we either aren't going to agree, or we're missing each other and talking about two different tangents of the same subject, so perhaps we should agree to disagree?
Now if you are trying now to change your definition on what gamers are then don't do that. I wouldn't call someone who watches movies ever once in awhile and doesn't have a huge amount of passion for movies as being a movie buff. Same for t.v. shows. You might not want to think so but I believe there is a difference between someone who simply plays video games and someone who could be defined as being an actual gamer.