Chapter 3: Things Get Real
So we entered a bar and prompty get drunk at the propspect of our most recent assassination attempt. Naturally, w ehead upstairs to take a nap.
When we find this gnome fellow who appears to have an infestation of bugs. (Heh.) Quin, being the valiant soul he is, quickly volunteers.
We head south to Beregost, where we're somehow attacked by an unusual alliance of wild dogs and half-ogres. Hmm, oddly specific. Anyway, it seems even the dogs want Pike.
The party makes not-to-quick work of them, with Jiro and myself getting a bit torn up in the carnage. No matter, Shorty and Hux will cast a few Cure Light Wounds and we'll be on our way.
PETA can kiss my ass, they attacked me first!
Anyway, I looked at some interesting statistics. Here is the great and brave Quin's number of kills...
And here is Jiro's. Damn.
These things attacked us again, but Jiro took out two of them and Pike threw a magic missile at the other. We are unstoppable!
Here's Beregost! Before we head to the gnome's house to play the Orkin Man, we have to rest.
Uh oh.
Quin, being a fool, tries to be nice to these inbred mothersmurfers.
It doesn't work, obviously. But Quin still insists on being the absolute worst person in the party.
Well, this can't go well.
And there we have it, our brave adventurers killing an unarmed man in a bar fight. He wasn't messin' around, though. Damn, he nearly killed Shorty.
After resting some more, the party finds the guy's house with the "small infestation". Holy trout.
They even poison Jiro, those smurfers! That's not a very good sign!
Thankfully, due to Shorty's "Slow Posion" spell, Jiro just barely misses out being sent to Ayres Rock. Whew. But it looks like we're gonna have to be more careful if this group will make out alive, things just got real.