Quote Originally Posted by Rantz View Post
This is excellent so far. Might I suggest that every time you stop playing you leave a choice to be made for the party ("We can go north or east from here. Where to?"; "Do we help the dryad? Or the treasure hunters? Or run away?") and let the audience decide. Doesn't need to be anything major, just to engage people more
Don't don't really think that's necessary. It's an Let's Play, not EoFF Plays.

Also, it'd take forever.