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I wasn't referring to leveling up so much as the lack of things like stats and items with stats on them, and/or turn-based combat with spells and such. I know that's perhaps a narrow view but you've got to define the genre somehow! I'd consider Zelda to be action-adventure games. I mean the first game is really just running around and hitting things with your sword and nothing else.
I understand it's all subjective, though.
Last edited by Pike; 10-04-2012 at 07:07 PM.
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