This is a thread for discussing things in a game that make it great. Not the big moments, like Kefka high jacking the statues and obliterating most of the known world, not the revelation that the long haired pretty boy is the villain.
Here is an example, one one of my personal favorites.
In Lufia 2, there is a point in the game you arrive at a destroyed town. Amon had just left there, destroying the town and the lives of everyone in it.
The moment that gets me is your characters actions after this. They speak with iris about what happened, but rather then rush off they stay behind to help bury the dead of the town.
This is an amazing moment. For starters, it's the only game I recall your characters actually doing something like this. They didn't know these people, they had never so much as been to that town.
Yet still they show them respect and give them a proper burial.