I loved the endings of Deus Ex: HR and thought they were a perfect fit. The entire game revolves around speculation about use of technology by humans and the endings emphasize that. The game shows that individuals have little to none influence over the future of anything, and little of it is relevant anyway when we look at the bigger picture. We haven't the slightest understanding of our existence, time or space. That is why the endings do nothing else but speculate. In the end, none of our efforts as a player (and therefore Adam's) will have mattered. Love that thought.
I used to have little problems with MGS4 until a recent playthrough. I wrote this in the 'What are you playing right now?'-thread:
I finally understand why people say Kojima is the exact opposite of a poet: he barely says anything with seemingly an infinite amount of words. The points that do matter (and there's a lot of meaningful stuff in all MGS games) like the war economy, ID control, information control, manipulating the masses, trading human lives for profits and the corrupt monetary system all drown in the jibberish that surround them (like Raiden's emo story about rain or lightning or whatever the tit that was about). It could've been a real eye-opener to everyone, but damn they've made it hard to understand the core of the story.
The happy ending is obviously ridiculous. The long hard journey the main characters make loses all impact when everyone shows up happily after losing both arms, getting crushed by a colossal ship or taking 2 full magazines to the chest. Raiden should've died. Meryl should've died. Johnny should've died. Snake should've died. Big boss should've remained dead.
I'm surprised Big Boss gets this much attention as I've always experienced the post-MGS1 games as the Patriots being the star players with the master schemes. In the end of MGS4 I almost started rooting for Liquid, as obviously the Patriots have been controlling things in funny directions for quite a while; the war economy, information control, ID control. To me, that makes Big Boss a visionary who's seen that distortion coming for years. His solutions may not have been the best, but he was rebellious to the Patriots and for that alone his efforts should be praised. The big question mark I get from the story is why the hell Campbell and Snake still obey/choose side with the Patriots. From as far as I can tell, it's actually Naomi and Sunny who take down both Liquid and the Patriots, whereas Otacon and Snake are still clueless about whether to take action against the Patriots' psycho visions and the war economy.Originally Posted by Bolivar, Vivi22, Wolf Kanno
Agreed on this. Delita was a fantastic character. Indeed he and Ramza had the same goal and I believe Ramza did not stop him because he did not question Delita's greater goal, no matter the means. But this game is like a game of politics; you either like desperate measures for a desperate cause or you don't.
However, I wish they let the demon crazy-ness out of this story. The civil war between poverty-nobility from chapter 1 caught my interest way more than the ancient devil stuff did.





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