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Thread: Anticipated Games for 2013

  1. #46
    Skyblade's Avatar
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    Quote Originally Posted by Vivi22 View Post
    Quote Originally Posted by Skyblade View Post
    I've basically given up on Blizzard at this point. Too much junk from them lately.
    Care to elaborate? I only ask because putting aside WOW and it's expansions, they've released two games in almost ten years. Granted, by all accounts Diablo 3 was terrible, and while I haven't played it, I can understand why from much of the criticism it got. But I did enjoy Wings of Liberty, even if some of the online bits they implemented (or perhaps more accurately, cut) irk me a bit. And from what I've played of the HotS beta so far, it's a delightful breath of fresh air after a couple of years of WoL. Like the jump from Starcraft to Brood War kind of delightful. I have no real complaints with it so far. They even added in some sorely needed UI improvements that probably should have been in the first game.
    Well, I'm not putting aside WoW's expansions, for one. The game has gotten steadily worse and worse, to the point that I completely gave up on it.

    Diablo 3 is Diablo 2 with prettier graphics and even more heavily exaggerated flaws, and is probably my single worst purchase of the year.

    And, frankly, SCII is much the same way. First there's the entire two year wait and extra cost for the rest of the campaign missions, which I'm not too thrilled about. There's the fact that micro and action speed is still far more important than overall strategy. I haven't played it pretty much since I finished the campaign mode. It just didn't sit well with me in the long term.
    My friend Delzethin is currently running a GoFundMe account to pay for some extended medical troubles he's had. He's had chronic issues and lifetime troubles that have really crippled his career opportunities, and he's trying to get enough funding to get back to a stable medical situation. If you like his content, please support his GoFundMe, or even just contribute to his Patreon.

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  2. #47
    Slothstronaut Recognized Member Slothy's Avatar
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    Quote Originally Posted by Skyblade View Post
    Well, I'm not putting aside WoW's expansions, for one. The game has gotten steadily worse and worse, to the point that I completely gave up on it.
    The only reason I left WoW's expansions out is because I don't play it. I actually haven't played any MMO that I would consider to be a good game, so I tend to avoid them. I suppose I'm a little bit of a hypocrite lately because I've been playing some Star Trek Online even though it's a terrible game. The trekkie in me got suckered in by the lore, but it won't hold much longer.

    And, frankly, SCII is much the same way. First there's the entire two year wait and extra cost for the rest of the campaign missions, which I'm not too thrilled about. There's the fact that micro and action speed is still far more important than overall strategy. I haven't played it pretty much since I finished the campaign mode. It just didn't sit well with me in the long term.
    These two arguments don't really sit well with me. The first simply because arguing that you're waiting more years and paying more money to get the full campaign is like complaining that Mass Effect wasn't finished after the first game. Wings of Liberty still had as much single player content in the campaign as the original game and Brood War. More if you take into account other single player modes like the challenges actually. It just always struck me as a weak argument, and one no one ever seems to apply to any other game that ends with a set up for a sequel.

    The latter argument I also disagree with if only because I don't think it really holds as true as people think. Is Micro and APM important for getting to the top ranks in the game and playing professionally? Yes to some extent (there are actually a few guys who've placed well at tournaments with comparatively low APM though). And can it make a difference in individual games? Sure, if you're otherwise evenly matched with someone. But things like army composition, positioning, and timing attacks can all overcome someone who has better micro than you, but a worse handle on their macro and the other factors I mentioned. And the reality is, unless you're planning on trying to win the next MLG, it plays a much smaller role than you'd think. Certainly a much smaller role than in the first game and Brood War. But in the end, some benefit to having good micro is important because that's part of Starcraft and has been for a long time. If two people are completely evenly matched in every respect, but one has better micro, they should win.

    I've personally been playing for much of the last two years and have never had any issues playing well and having fun, and even making it into leagues like Platinum, despite my having pretty low APM overall and a mediocre ability to micro my units and continue to build while attacking. The reality is that most people in most leagues are simply not that much better at it than I am, but I edge out wins by having better knowledge of the game, build orders, and positioning and unit compositions, as well as game awareness. I've frequently beaten players in leagues higher than myself who have much higher APM by being good at those things. I just play to my strengths.

    But that said, being able to micro on some level is necessary to some degree, and if that isn't your thing then I don't begrudge you it. I just disagree that it's the most important factor. Certainly until you start hitting Diamond and Master leagues, other factors are dramatically more important and will win games more often than having better APM. And even if I do disagree with your reasons for not looking forward to the next Starcraft, you're still welcome to them. I'm not debating with you in some attempt to make you buy it by any means. You're welcome to your feelings about the games after all.

  3. #48
    Skyblade's Avatar
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    Quote Originally Posted by Vivi22 View Post
    Quote Originally Posted by Skyblade View Post
    Well, I'm not putting aside WoW's expansions, for one. The game has gotten steadily worse and worse, to the point that I completely gave up on it.
    The only reason I left WoW's expansions out is because I don't play it. I actually haven't played any MMO that I would consider to be a good game, so I tend to avoid them. I suppose I'm a little bit of a hypocrite lately because I've been playing some Star Trek Online even though it's a terrible game. The trekkie in me got suckered in by the lore, but it won't hold much longer.

    And, frankly, SCII is much the same way. First there's the entire two year wait and extra cost for the rest of the campaign missions, which I'm not too thrilled about. There's the fact that micro and action speed is still far more important than overall strategy. I haven't played it pretty much since I finished the campaign mode. It just didn't sit well with me in the long term.
    These two arguments don't really sit well with me. The first simply because arguing that you're waiting more years and paying more money to get the full campaign is like complaining that Mass Effect wasn't finished after the first game. Wings of Liberty still had as much single player content in the campaign as the original game and Brood War. More if you take into account other single player modes like the challenges actually. It just always struck me as a weak argument, and one no one ever seems to apply to any other game that ends with a set up for a sequel.

    The latter argument I also disagree with if only because I don't think it really holds as true as people think. Is Micro and APM important for getting to the top ranks in the game and playing professionally? Yes to some extent (there are actually a few guys who've placed well at tournaments with comparatively low APM though). And can it make a difference in individual games? Sure, if you're otherwise evenly matched with someone. But things like army composition, positioning, and timing attacks can all overcome someone who has better micro than you, but a worse handle on their macro and the other factors I mentioned. And the reality is, unless you're planning on trying to win the next MLG, it plays a much smaller role than you'd think. Certainly a much smaller role than in the first game and Brood War. But in the end, some benefit to having good micro is important because that's part of Starcraft and has been for a long time. If two people are completely evenly matched in every respect, but one has better micro, they should win.

    I've personally been playing for much of the last two years and have never had any issues playing well and having fun, and even making it into leagues like Platinum, despite my having pretty low APM overall and a mediocre ability to micro my units and continue to build while attacking. The reality is that most people in most leagues are simply not that much better at it than I am, but I edge out wins by having better knowledge of the game, build orders, and positioning and unit compositions, as well as game awareness. I've frequently beaten players in leagues higher than myself who have much higher APM by being good at those things. I just play to my strengths.

    But that said, being able to micro on some level is necessary to some degree, and if that isn't your thing then I don't begrudge you it. I just disagree that it's the most important factor. Certainly until you start hitting Diamond and Master leagues, other factors are dramatically more important and will win games more often than having better APM. And even if I do disagree with your reasons for not looking forward to the next Starcraft, you're still welcome to them. I'm not debating with you in some attempt to make you buy it by any means. You're welcome to your feelings about the games after all.
    I'm not trying to argue that it's a bad game (Diablo 3, now that's a bad game), just that it did not take Starcraft in a direction I was happy with.

    I haven't replayed SCII more than once since beating it. It had no lasting appeal to me. I still go back to replay WCIII, but not SCII. I'm not sure exactly why. Story and characters, possibly.

    As for the importance of micro, go to single player mode, lower the speed to slow, and watch how easy the game becomes. Now ask yourself why Hard mode and multiplayer lock the game to fast speed. Answer? Because slowing the game and giving players more time to take actions and respond to things makes APM meaningless, and Blizzard knows it.
    My friend Delzethin is currently running a GoFundMe account to pay for some extended medical troubles he's had. He's had chronic issues and lifetime troubles that have really crippled his career opportunities, and he's trying to get enough funding to get back to a stable medical situation. If you like his content, please support his GoFundMe, or even just contribute to his Patreon.

    He can really use a hand with this, and any support you can offer is appreciated.

  4. #49
    Happiness Hurricane!! Pike's Avatar
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    What was the last WoW expac you played, Skyblade? Whilst I agree that Cataclysm was pretty terrible, MoP is the second best expac thus far, if not the best. Also, purely in terms of gaming mechanics, WoW has never been better than it is right now.

    The only reason I don't currently have an active account is because I have too many other games in my backlog that I need to chip away at.

  5. #50
    absolutely haram Recognized Member Madame Adequate's Avatar
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    Yeah MoP was way way better than I was expecting and WoW has honestly never been better than it is right now.

  6. #51
    Would sniff your fingers to be polite
    Nameleon.
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    My laptop can run WoW. Maybe I should get WoW.

  7. #52

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    Well, I think I can now add Devil Summoner: Soul Hacker to my list.

  8. #53
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    Quote Originally Posted by Vivi22 View Post
    I'm not debating with you in some attempt to make you buy it by any means.
    Yeah but you may have just convinced me to check it out, I'm gonna be anticipating this game for 2013!!!

  9. #54

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    Quote Originally Posted by Skyblade View Post
    Laguz are not in. Apparently they don't support completely unique classes like the Laguz or the Soldier/Halberdier (Nephenee is a Knight now ).

    She doesn't even seem like she'd fit as a knight but if Brom's in they'd go good together
    Also, there's a limit of 20 DLC characters at any time on your party (while there are over 120 characters just through SpotPass, and more through StreetPass and paid DLC, apparently [although some are duplicates, you can get Lyn with her paid DLC chapterrs, or as a SpotPass character in the FE Blazing Sword pack]). They are more than challenge map characters, as they show up on the world map and can be rerecruited if they fall (they'll eventually show up on the map again.

    That's about as much as I can tell about it without playing the game.

    Oh, and it's now officially gotten its NA title, which is new since the last time I looked it over. Fire Emblem Awakening.

    Ah, sounds good, except for the undead enemies that are supposed to be in -.-


    Double attacks look interesting too
    Last edited by Flaming Ice; 12-20-2012 at 08:18 PM.

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