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Thread: Build a Frankenstien Monster Final Fantasy Game

  1. #16
    Futan's Avatar
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    Trying to make the worst FF game now...

    Story: I
    Cast: VIII
    Customization System: II
    Battle System: XIV 1.0 on release FFT (imagine the horror of grinding your characters in Tactics with II's customization system)
    Sidequests: VII X
    Worldmap/Cities: XIII
    Music: X VII
    Last edited by Futan; 01-10-2013 at 01:02 PM. Reason: fixed ;x


  2. #17
    Recognized Member VeloZer0's Avatar
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    Somehow making the worst game possible seems even more fun for the Franken-game thread than trying to make the best.
    >>Am willing to change opinions based on data<<

  3. #18
    Feel the Bern Administrator Del Murder's Avatar
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    Best
    Story: FFXII (political intrigue)
    Cast: FFVI (good diverse cast)
    Customization System: FFV (Job system)
    Battle System: FFX-2 (best application of ATB)
    Sidequests: FFVII (nice balance between sidequests and story)
    Worldmap/Cities: FFXI (Vana'diel)
    Music: FFIX

    Frakenstien
    Story: FFVIII (time compression wtf?)
    Cast: FFIII (onion kids)
    Customization System: FFII (beat up your own characters)
    Battle System: FFI (ineffective...)
    Sidequests: FFXIII (mark hunts onry)
    Worldmap/Cities: FFX (Spira is boring)
    Music: FFXII (can't remember a single song from that game other than the opening)

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  4. #19
    word chionos's Avatar
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    Kaladin Cho'Sinn (Sargatanas)

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    Quote Originally Posted by Del Murder View Post

    Frakenstien
    Story: FFVIII (time compression wtf?)
    Cast: FFIII (onion kids)
    Customization System: FFII (beat up your own characters)
    Battle System: FFI (ineffective...)
    Sidequests: FFXIII (mark hunts onry)
    Worldmap/Cities: FFX (Spira is boring)
    Music: FFXII (can't remember a single song from that game other than the opening)
    That would be a terrible terrible game. FFXII's music wasn't exactly terrible, but yeah, definitely not memorable either.

  5. #20
    Would sniff your fingers to be polite
    Nameleon.
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    Quote Originally Posted by Del Murder View Post
    Best
    Story: FFXII (political intrigue)
    Cast: FFVI (good diverse cast)
    Customization System: FFV (Job system)
    Battle System: FFX-2 (best application of ATB)
    Sidequests: FFVII (nice balance between sidequests and story)
    Worldmap/Cities: FFXI (Vana'diel)
    Music: FFIX
    This is pretty much the best possible answer. You could replace FFX-2's battle system with FFXII's and I'd be equally happy.

  6. #21
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    Heroes: Dissidia Duodecim Final Fantasy (Hey, don't complain, this leaves out tons of great characters, including most of my all-time-favorites)

    Villains: Final Fantasy VII (strong, well developed cast of villains)

    Stat Customization System: Final Fantasy X (Sphere Grid)

    Ability Customization System: Final Fantasy Tactics Advance (Job System)

    Battle System: Final Fantasy X-2

    Sidequests: Final Fantasy Tactics A2: Grimoire of the Rift.

    Story: Final Fantasy XIII

    Story Presentation (Pacing, depth of development, and introduction of key elements): Final Fantasy VI

    World Setting: Final Fantasy XII (Ivalice)

    World Presentation (World Map): Final Fantasy VIII

    Music: Theatrhythm Final Fantasy (Ok, this one might be cheating a little)
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  7. #22
    4 Recognized Member Faris's Avatar
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    Story: FF Tactics; because because

    Cast: FFVII; sailor suit Barret and Cid cussin (writing as them for the FF Ciddies -whether I did it well or not- made me really want to revisit these two characters).

    Customization System: FFV; any class I want, aw yeah.

    Battle System: X-2; best part of that game.

    Sidequests: FFIX; a card game (even though I prefer VIII's) and chocobo hot & cold!

    Worldmap/Cities: FFVIII; I enjoyed being in every single area. Yes even that hard-to-navigate castle.

    Music: FF Theatrythm; because I like variety (if that is cheating then: FFVI )

    Oh man, there are so many that made me think "This or that... this or that... well I think I want this for that so I can't have it there..."



    4444444444 4 4 444 44 4

  8. #23
    GO! use leech seed! qwertysaur's Avatar
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    Optimal version
    Story: Final Fantasy Tactics
    Cast: Final Fantasy IX
    Customization System: Dissidia Final Fantasy
    Battle System: Final Fantasy X-2
    Sidequests: Final Fantasy IX again. Chocobo hot and cold
    Worldmap/Cities: Crono Trigger
    Music: Dissidia Final Fantasy (if that is cheating too then Final Fantasy VI)

    The one that should never be
    Story: Final Fantasy X-2
    Cast: Final Fantasy I
    Customization System: Chrono Cross
    Battle System: Theatrythm Final Fantasy
    Sidequests: Final Fantasy XII
    Worldmap/Cities: Final Fantasy Crystal Chronicles: the Crystal bearers
    Music: Chocobo tales. Using a tonberry chorus for every instruemnt.

  9. #24
    Feel the Bern Administrator Del Murder's Avatar
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    qwerty's frankenstien makes me shudder.

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  10. #25
    GO! use leech seed! qwertysaur's Avatar
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  11. #26

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    Template:
    Story: XII (A more politically driven plot)
    Cast: VI (A bit cast of character to choose from)
    Customization System: IV (Each unit is pre-set in its roll)
    Battle System : Tactics
    Sidequests: Just insert whatevers left over. Don't give a smurf.
    Worldmap/Cities: IX (Personal favorite World Maps)
    Music: V (Some of the more energized musc, such as Clash on the Big Bridge)

    To explain, one thing I like is a character having a role in battle relevant to who they are. However I love Tactics, but these two things don't seem to mix to well. However, if you were to introduce a cast as large as VI's, even with the pre-defined roles, you would have a very large amount of options as to how you could formulate your groups, keeping the SRPG feel very in tact. This was something done with relative effectiveness in the Luminous Arc series.

    The Story was selected because I think a SRPG set up goes along well with a more political and war like set up, and the massive cast fits this feel nicely as well. The music of FF V I though was some of the most energized music in the series, and since I'd already selected VI, IX, and Tactics seem the best choice.

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