Quote Originally Posted by chionos View Post
I'm sorry we're having trouble communicating here rydrum, because I did read your initial post, and I stand by my interpretation of it.

Perhaps, if multiple people are misunderstanding you, the fault lies not with them, but with the way you're articulating your points?

You implied the connection between books-into-films and voice acting by mentioning them together several times. In the same paragraph. Thus creating an analogy. Analogies are meant to show how one thing is like another thing. Perhaps that was an accident?

Maybe I'm not making myself clear, either.

When you say, "I am disappointed when a character says something that I think is 'out of character'," I'm not getting how this is connected to the voice acting in particular. To me, that's a script problem. That happens even in books, where there are no voices or images to otherwise cloud the audience's perception.
You are welcome to interpret it how you want, that is independent of what was actually there. What you claimed I said, and what I said were different.

Nope, a book into a film is mentioned 1 time. It was an example of what I was discussing (my surprise at how I expected a character to be based on past experiences and how they are in the new form). That is the only comparison made with books into films.

Yes, it could be a function of the script (never said it wasn't) and/or it could be a function of the way the line was voiced. And did I say it was a problem exclusively of voice acted video games?