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There is a major and important difference between tactical games like X-Com/Jagged Alliance/Xenonauts and SRPGs like FFT.
The difference is that FFT is more about classes and X-Com is more about actual tactics and troop placement.
I'm not going to die in FFT if I accidentally group all of my guys together and then the enemy chucks a grenade at a nearby combustible object. In X-Com and their ilk this is something to take into serious consideration.
FFTA was a blast and I loved it. There are next to no actual tactics involved, however.
As to the topic at hand, there is no one developer I inherently trust. I like several, but everyone is capable of mistakes.
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