You don't use it because the games are flawed, as I just said...
If things where balanced as they should be, you would HAVE to use magic because physical attacks would be too weak to progress adequately... They are fast and free, so they should be weak! Magic is slow and consuming, thus it should be way stronger...
That's the customization I look for keeping the initial weapons...
It shall respect the tradition... A party is made of various classes to cover the various needs... Melee classes are there to be the casters front line and to dispatch of the minor enemies while casters with their spells could represent the limited heavy artillery when the situation gets hot...
The RPG party logic has been this since D&D and FF has its origin there of course...
If you could play a FF without having mages around it means there's something wrong in the balance...




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