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Thread: The Official True American Thread

  1. #1
    Recognized Member Shorty's Avatar
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    • Former Cid's Knight

    Default The Official True American Thread

    I want YOU



    to become a True American!


    Come gather 'round people, wherever you roam! For now you are locked in the True American Thunderdome.

    I'll repeat some key points from the sign-up thread. The first rule of True American is that you do not talk about the rules of True American. If you know how to play, please do not discuss the rules. If you do not know how to play, observe the moves of the other players and follow in suit. A warning, though! Some of these players are sneaky bastards and may take advantage of anyone seeming too green around these parts. If you are going to copy the move of another player, think hard about the possibility that they may be pulling the wool over your eyes with an unseen strategy. Use your noggin, newbies.

    Once again we will be utilizing Eisenhower rules. These rules require the players to reach all four corners of the board and afterward to hit every marker beginning with the letter "S". It does not matter which order you go in as long as each of the "S" markers are hit only after reaching the four corners. Only then may the player make their way to Washington, D.C. after these two plays have been executed.

    Additionally, we will be implementing the JFK Factor. This rule begins with a countdown of a bolded single number per post until the number three is reached, whereupon the first person to exclaim "JFK!" after "three" may jump ahead two spaces on the map.

    Par exemple:
    Shorty: "One"
    Jinx: "Two"
    foa: "Three"
    Pantz: "JFK!" Pantz would get to jump ahead two spaces.

    You may use numbers or words, but they must be bolded in order to qualify for the countdown. If you are the last person in the countdown, you may doublepost to call JFK fifteen minutes after your post of "three". This factor may be called by a player at any time, and there are no limits to the number of times it may be played or that a player may win the two-space jump.

    For clarity's sake, it may be easiest for players to bold their moves in their posts.

    The Players:
    1. Shorty
    2. Laddy
    3. Vivi22
    4. foa
    5. qwertysaur
    6. Silent Warrior
    7. Pantz
    8. Psychotic
    9. noxious.sunshine
    10. Quint Eastwood
    11. Jinx
    12. theundeadhero

    A big thank you to Pantz for assisting with map difficulties!

    Note: This game will most likely extend through the week to next weekend, depending on how available we all make ourselves. I underestimated the amount of time it would take originally, so I apologize for any inconvenience but let's keep this going!
    Attached Images Attached Images

  2. #2
    ...you hot, salty nut! Recognized Member fire_of_avalon's Avatar
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    So can we start playing without the map?

    Signature by rubah. I think.

  3. #3
    Recognized Member Shorty's Avatar
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    The map difficulties have been overcome! A big thank you to Pantz who helped with the map.

    Players, set your markers! Pick one space at the furthest outlines of the board (no in-land spaces to start with). I will START my marker at Seattle and move south to Portland.

  4. #4
    Very VIP person Tech Admin Rantz's Avatar
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    Start at San Antonio, move north to Gainesville.

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    ...you hot, salty nut! Recognized Member fire_of_avalon's Avatar
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    Start at Portland and move South to Greely.

    Signature by rubah. I think.

  6. #6
    ...you hot, salty nut! Recognized Member fire_of_avalon's Avatar
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    Hey. Hey something is weird about the map. Asheville, Wilmington and Cape Fear are all in North Carolina but they're appearing across the country in, like, Arizonaish?

    Oh, and hey, since there isn't a southward pointing arrow on the east coast, does that mean I can only travel that way in a northward direction? If so, I hate your guts.

    Signature by rubah. I think.

  7. #7
    Very VIP person Tech Admin Rantz's Avatar
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    The arrows are just to signify that it isn't the end of the line, but I believe following those would incur an Emigration Loss.

    The map has a system though, don't question it!

  8. #8
    Nerf This~ Laddy's Avatar
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    Start at Memphis move west to St George.



  9. #9
    ...you hot, salty nut! Recognized Member fire_of_avalon's Avatar
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    Maybe we should PM everyone who isn't paying attention.

    Signature by rubah. I think.

  10. #10
    Recognized Member Shorty's Avatar
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    Yep. And they've all invoked first degree Yankee Penalties.

  11. #11
    Would sniff your fingers to be polite
    Nameleon.
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    I'm gonna START at SAN FRANCISCO and MOVE EAST to SACRAMENTO.

    Is that sufficiently bolded?

  12. #12
    Huh? Flower?! What the hell?! Administrator Psychotic's Avatar
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    I want to wait six quarter turns in Ironville, push to Gainesville before ending in Fayetteville.

  13. #13
    Would sniff your fingers to be polite
    Nameleon.
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    Ooh, a daring opening gambit. I wonder if it'll pay off.

  14. #14
    Recognized Member Shorty's Avatar
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    I'll give everyone til Friday to get their markers set and then we'll move this thing forward. If you haven't set your marker by then, you're out!

  15. #15
    Huh? Flower?! What the hell?! Administrator Psychotic's Avatar
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    Well if those suckers aren't even going to play I think I should get all of their blue tokens.

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