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- Parties with 5 characters or more at a time. Think of the possibilities!
- An Africa-inspired setting. The only game that did this (that I know of) was Guild Wars: Nightfall and it worked brilliantly. Bonus points if it's not depicted as especially impoverished (another nod to Nightfall).
- A revamped turn-based battle system as opposed to a more action-based
- Return to character classes or a job system (especially if the characters have jobs exclusive to them.)
- A more mature look and story without turning into a ridiculous testosterone-fest a la Gears of War.
- Some limited non-linear elements, like factions, a semi-open world, or a relationship system. Xenoblade Chronicles anyone?
Basically Final Fantasy needs to win back their old audience before trying to garner a new one. If the fans can't recommend a franchise, who will?
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