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Days has its hangups as a game, especially since the control set-up combined with bringing back some of the original stages from the first game made for some obnoxious platform elements. Still, I feel Days did magic better than every other entry because each spell was unique even between spells of the same class and I absolutely loved the variety it got. The combo system was also a nice touch and I did enjoy the Grid Customization system. If only the game wasn't so mission based it might have held up better.
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