
Originally Posted by
Aulayna
I only really skim-read this, but I wanted to touch on the point of Square putting up barriers of contact. Honestly I think this is completely untrue. I think SQEX are being more transparent than ever, dare I say it, I think they actually learned their lesson.
I know that 90% of you don't care about Final Fantasy XIV, but the developers of XIV regularly have live stream events where they show off what they're working on for the game and field Q&A from the forums (not just the Japanese forums either) which has actually resulted in a couple of the developers becoming minor celebrities. They also did the FFXIV Fan Festivals last year where they were very down to earth and liasing with everyone.
The company has clearly taken note of this approach considering that we're seeing a lot more face time with Tabata in regards to both Type-0 HD and FFXV.
Plus the fact that Bravely Default has finally shown them, what we've all been yelling for years, that there is a market for a traditional JRPGs still and that they are returning their focus back to console development.
They probably will still make a load of mobile titles, this is largely because the mobile market is absolutely huge in their home territory and also costs very little to outsource localisation for other regions. While it isn't a practice I may like, it's something that keeps their bank tinkers rolling which is only a good thing after the unexpected success of FFXIV's re-release (which itself was a smurfing humongous gamble to take and most other companies would've just left XIV dead in the water) pretty much single handedly returned the company back into a comfortable financial situation. That means more money that can be funneled into bigger title development, which is also something they themselves have admitted that they need to speed up on.
Though there was also that Tabata (maybe it was Sakaguchi) interview a while back, that pretty much said that FFXV is going to make or break them - that they know the pressure is on to deliver with that title and if it tanks they may consider withdrawing from the big-budget console market all together and focus on making smaller, more tightly-knitted games.
So while yes, in the past they have been relatively mute - I think there has been a very clear and visible paradigm shift in the past 12 months toward community management and transparency by SQEX.