Am I the only one who wants a Persona-style High School JRPG about kids with special powers...but set in America?
Anyway, Max is fine. She's likable to me. I don't go through people's stuff but I catch myself making weird comments to myself about every little thing I see.
Max heads to the diner to meet up with Chloe to talk about her time travel abilities. While she's there, she runs into Chloe's clearly annoying and obnoxious mother who was perfectly friendly and served her delicious breakfast. Chloe eventually arrives and they start testing out Max's powers - but things don't appear to be as good as they initially appeared.
What the trout is going on xD By Neptune's Beard! Have a super day, eh? Getting my coffee on before I cut class and surf some rails! Of course I'm baked. Amazeballs.
smurf me who wrote this episode xD
oh trout the old nosebleed too much time travel trick.
Our valiant heroes head to Chloe's secret place, which is a bit of a dump. No, it's literally a dump. Luckily, there are plenty of things here for them to shoot up, because that's safe.
Not everything is good, though. Max finds herself feeling a bit faint again, and they have a few dangerous run ins - namely with a dangerous acquaintance of Chloe's, and a high speed train.
Chloe has some Final Destination trout going on, I tell you what.
I didn't think this was a stronger section, very much filler. Like, hmm, search a junkyard for five bottles for no specified reason? I mean, if Chloe wanted to test Max (even more than she already had) they could've at least just have the bottles there rather than a pointless fetch quest accompanied by awful Max commentary of "This item used to be used by people now it is not".
Yeah, I didn't get the point of more testing. Was all that nonsense at the diner not more than enough? Other than to get the two of them to a quiet place near some railroad tracks to they could get held up at knifepoint and then have to deal with that entire train thing.
I think that the episodic gameplay actually hurts Life is Strange. It's going for this longer arching story and it's just not going fast enough for any kind of payoff. Overall, in Episode 2 nothing really happens until the finale (sorry for "spoilers") - which has a slow build/burn throughout the episode with hints here and there dropped - and it just feels like... well, what was the point the rest of it? If I look at it in comparison to say, TellTale's Game of Thrones - yes, the things we do will likely have an effect down the line, but you're also seeing some effect now within the length of the episode. This does happen in Life is Strange, but it doesn't feel like it happens enough.
After all the near-death experiences of the last episode, Max takes it easy in school, which she is somehow not late for and with time to spare before class!
She spends this time chatting to the Principal and the Security Guard who are suspicious of all of Max's, admittedly highly suspicious, behaviour. She also does some SCIENCE! and has a few run ins related to Kate Marsh - what is going on with that girl?